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IDProjectCategoryView StatusLast Update
0004739Dwarf FortressDwarf Mode -- Jobs, Animal Handlingpublic2011-07-06 15:16
ReporterMerkuri Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformWindowsOS7 (32-bit Ultimate)OS VersionService Pack 1
Product Version0.31.25 
Summary0004739: Moody dwarf still dragging sheep
DescriptionA dwarf was in the middle of a slaughter animal job, dragging a sheep to the butcher shop, when he got a mood. He alerted the cancellation of the slaughter job, but was still dragging the sheep. (I captured the save at this point.)

He dragged the sheep all the way to his workshop and beyond. At some point after that another dwarf came by and took the sheep away, back to its pasture.
Steps To ReproduceDon't know how to reproduce it with a new game (best guess: get a lot of animals for slaughter, a lot of butcher shops, put the animals and the butcher jobs as far apart as possible to maximize animal hauling time, set each dwarf to only have the butcher job and wait for one of them to get a mood while hauling an animal), but I captured a save just after the mood happened and I noticed he was still hauling the sheep.

The save is more or less centered on the moody dwarf, and if you go into the alerts you can see him canceling the slaughter job and entering a mood.

http://dffd.wimbli.com/file.php?id=4633
TagsNo tags attached.

Relationships

duplicate of 0004203 new Dwarf enters strange mood while bringing animal to be slaughtered 

Activities

Quietust

2011-07-06 11:45

reporter   ~0018146

Duplicate of 0004203.

Issue History

Date Modified Username Field Change
2011-07-06 07:13 Merkuri New Issue
2011-07-06 11:45 Quietust Note Added: 0018146
2011-07-06 15:16 Logical2u Relationship added duplicate of 0004203
2011-07-06 15:16 Logical2u Status new => resolved
2011-07-06 15:16 Logical2u Resolution open => duplicate
2011-07-06 15:16 Logical2u Assigned To => Logical2u