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IDProjectCategoryView StatusLast Update
0004884Dwarf FortressDwarf Mode -- Interface, Military Screenpublic2015-12-15 13:11
ReporterQuietust Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version0.31.25 
Summary0004884: Uniform editor doesn't allow generic "metal" material for ranged weapons
DescriptionWhen adding specific types of weapons to uniforms and assigning materials to them, ranged weapons allow "any material", "wood", "bone", and each of the individual metals (for ranged weapons only, of course), woods, and bones. However, no generic "metal" option can be selected, as is the case with certain types of armor (such as boots and shields).

Normal melee weapons don't have a "metal" option either, but they don't strictly need it since they can only be made of metal (barring strange moods, which have been known to produce weapons made of bone). Training weapons also seem to only permit metals, even though they can only be made out of wood, but that's probably another bug entirely.
TagsNo tags attached.

Relationships

has duplicate 0007660 resolveduser11 Missing categories in uniform assignment 

Activities

tonren

2015-12-15 13:11

reporter   ~0033938

This is still an issue in 0.42.03: http://i.imgur.com/x46t8Op.png

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Issue History

Date Modified Username Field Change
2011-09-08 14:04 Quietust New Issue
2014-07-27 09:17 user11 Relationship added has duplicate 0007660
2015-12-15 13:11 tonren Note Added: 0033938