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IDProjectCategoryView StatusLast Update
0004888Dwarf FortressTechnical -- Saving/Loadingpublic2012-03-03 13:15
ReporterLiminal Assigned ToLogical2u  
PriorityhighSeveritycrashReproducibilityalways
Status resolvedResolutionduplicate 
OSWindows XPOS VersionService Pack 2 
Product Version0.31.25 
Summary0004888: Game crash when loading save - out of memory?
DescriptionThis happens every time I'm working on a fortress for a couple of days. I'll make a new fortress, work on it for a couple of days, then one day I'll save it, exit the program, and when I go to load it . . the game crashes. I've no idea why. I simply get the windows error message: "Dwarf Fortress.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

Here is the error signature:

Appname:dwarf fortress.exe
ModVer: 10.0.30319.1
AppVer: 0.0.0.0
Offset: 0008d635
ModName: msvcr100.dll


Here is the windows error report:

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="Dwarf Fortress.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="Dwarf Fortress.exe" SIZE="8101376" CHECKSUM="0x4C97A8C2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7BEB6A" LINKER_VERSION="0x0" LINK_DATE="03/28/2011 11:51:43" UPTO_LINK_DATE="03/28/2011 11:51:43" />
    <MATCHING_FILE NAME="fmod.dll" SIZE="161280" CHECKSUM="0x2B8556BE" BIN_FILE_VERSION="3.7.4.0" BIN_PRODUCT_VERSION="3.7.4.0" PRODUCT_VERSION="3.74" FILE_DESCRIPTION="FMOD" COMPANY_NAME="Firelight Technologies Pty, Ltd" PRODUCT_NAME="FMOD" FILE_VERSION="3.74" ORIGINAL_FILENAME="fmod.dll" INTERNAL_NAME="FMOD" LEGAL_COPYRIGHT="Copyright © 1994-2004, Firelight Technologies Pty, Ltd." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.7.4.0" UPTO_BIN_PRODUCT_VERSION="3.7.4.0" LINK_DATE="10/18/2004 03:04:41" UPTO_LINK_DATE="10/18/2004 03:04:41" VER_LANGUAGE="English (Australia) [0xc09]" />
    <MATCHING_FILE NAME="fmodex.dll" SIZE="354304" CHECKSUM="0x807DA46C" BIN_FILE_VERSION="0.4.20.6" BIN_PRODUCT_VERSION="0.4.20.6" PRODUCT_VERSION="4.20.6" FILE_DESCRIPTION="FMOD Ex SoundSystem" COMPANY_NAME="Firelight Technologies" PRODUCT_NAME="FMOD Ex" FILE_VERSION="4.20.6" ORIGINAL_FILENAME="fmodex.dll" INTERNAL_NAME="FMOD Ex" LEGAL_COPYRIGHT="Copyright © Firelight Technologies 2007" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.4.20.6" UPTO_BIN_PRODUCT_VERSION="0.4.20.6" LINK_DATE="12/18/2008 05:09:13" UPTO_LINK_DATE="12/18/2008 05:09:13" VER_LANGUAGE="English (Australia) [0xc09]" />
    <MATCHING_FILE NAME="jpeg.dll" SIZE="113664" CHECKSUM="0x6CB5ACE5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x21D17" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
    <MATCHING_FILE NAME="libfreetype-6.dll" SIZE="444928" CHECKSUM="0xA93B00AD" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7BC00" LINKER_VERSION="0x10000" LINK_DATE="10/19/2009 08:25:22" UPTO_LINK_DATE="10/19/2009 08:25:22" />
    <MATCHING_FILE NAME="libpng12-0.dll" SIZE="131072" CHECKSUM="0x92FDFBB" MODULE_TYPE="WIN32" PE_CHECKSUM="0x28792" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
    <MATCHING_FILE NAME="libtiff-3.dll" SIZE="317952" CHECKSUM="0x3945779F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x54640" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
    <MATCHING_FILE NAME="msvcm80.dll" SIZE="479232" CHECKSUM="0xA5E1E99F" BIN_FILE_VERSION="8.0.50727.762" BIN_PRODUCT_VERSION="8.0.50727.762" PRODUCT_VERSION="8.00.50727.762" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2005" FILE_VERSION="8.00.50727.762" ORIGINAL_FILENAME="MSVCM80.DLL" INTERNAL_NAME="MSVCM80.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x79C32" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="8.0.50727.762" UPTO_BIN_PRODUCT_VERSION="8.0.50727.762" LINK_DATE="12/02/2006 06:52:13" UPTO_LINK_DATE="12/02/2006 06:52:13" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="msvcp100.dll" SIZE="421200" CHECKSUM="0x2A20605" BIN_FILE_VERSION="10.0.30319.1" BIN_PRODUCT_VERSION="10.0.30319.1" PRODUCT_VERSION="10.00.30319.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2010" FILE_VERSION="10.00.30319.1" ORIGINAL_FILENAME="msvcp100.dll" INTERNAL_NAME="msvcp100.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6CEB5" LINKER_VERSION="0xA0000" UPTO_BIN_FILE_VERSION="10.0.30319.1" UPTO_BIN_PRODUCT_VERSION="10.0.30319.1" LINK_DATE="03/18/2010 07:53:01" UPTO_LINK_DATE="03/18/2010 07:53:01" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="msvcp80.dll" SIZE="548864" CHECKSUM="0x50EFCC32" BIN_FILE_VERSION="8.0.50727.762" BIN_PRODUCT_VERSION="8.0.50727.762" PRODUCT_VERSION="8.00.50727.762" FILE_DESCRIPTION="Microsoft® C++ Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2005" FILE_VERSION="8.00.50727.762" ORIGINAL_FILENAME="MSVCP80.DLL" INTERNAL_NAME="MSVCP80.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x90C75" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="8.0.50727.762" UPTO_BIN_PRODUCT_VERSION="8.0.50727.762" LINK_DATE="12/02/2006 06:52:56" UPTO_LINK_DATE="12/02/2006 06:52:56" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="msvcr100.dll" SIZE="770384" CHECKSUM="0x6C2B1057" BIN_FILE_VERSION="10.0.30319.1" BIN_PRODUCT_VERSION="10.0.30319.1" PRODUCT_VERSION="10.00.30319.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2010" FILE_VERSION="10.00.30319.1" ORIGINAL_FILENAME="msvcr100_clr0400.dll" INTERNAL_NAME="msvcr100_clr0400.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC53CC" LINKER_VERSION="0xA0000" UPTO_BIN_FILE_VERSION="10.0.30319.1" UPTO_BIN_PRODUCT_VERSION="10.0.30319.1" LINK_DATE="03/18/2010 07:52:30" UPTO_LINK_DATE="03/18/2010 07:52:30" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="optipng.exe" SIZE="81920" CHECKSUM="0x2C8428A3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x10000" LINK_DATE="01/28/2007 16:02:02" UPTO_LINK_DATE="01/28/2007 16:02:02" />
    <MATCHING_FILE NAME="SDL.dll" SIZE="321536" CHECKSUM="0xEC95467B" BIN_FILE_VERSION="1.2.13.0" BIN_PRODUCT_VERSION="1.2.13.0" PRODUCT_VERSION="1, 2, 13, 0" FILE_DESCRIPTION="SDL" COMPANY_NAME="" PRODUCT_NAME="Simple DirectMedia Layer" FILE_VERSION="1, 2, 13, 0" ORIGINAL_FILENAME="SDL.dll" INTERNAL_NAME="SDL" LEGAL_COPYRIGHT="Copyright © 2007 Sam Lantinga" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5549C" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="1.2.13.0" UPTO_BIN_PRODUCT_VERSION="1.2.13.0" LINK_DATE="12/30/2007 22:14:06" UPTO_LINK_DATE="12/30/2007 22:14:06" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="SDL_image.dll" SIZE="40448" CHECKSUM="0xE381252B" BIN_FILE_VERSION="1.2.7.0" BIN_PRODUCT_VERSION="1.2.7.0" PRODUCT_VERSION="1, 2, 7, 0" FILE_DESCRIPTION="SDL_image" COMPANY_NAME="" PRODUCT_NAME="Simple DirectMedia Layer" FILE_VERSION="1, 2, 7, 0" ORIGINAL_FILENAME="SDL_image.dll" INTERNAL_NAME="SDL_image" LEGAL_COPYRIGHT="Copyright © 2007 Sam Lantinga" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x180C6" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="1.2.7.0" UPTO_BIN_PRODUCT_VERSION="1.2.7.0" LINK_DATE="11/24/2008 06:47:41" UPTO_LINK_DATE="11/24/2008 06:47:41" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="SDL_ttf.dll" SIZE="20992" CHECKSUM="0xCD1CF70B" BIN_FILE_VERSION="2.0.10.0" BIN_PRODUCT_VERSION="2.0.10.0" PRODUCT_VERSION="2, 0, 10, 0" FILE_DESCRIPTION="SDL_ttf" COMPANY_NAME="" PRODUCT_NAME="Simple DirectMedia Layer" FILE_VERSION="2, 0, 10, 0" ORIGINAL_FILENAME="SDL_ttf.dll" INTERNAL_NAME="SDL_ttf" LEGAL_COPYRIGHT="Copyright © 2009 Sam Lantinga" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1466B" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="2.0.10.0" UPTO_BIN_PRODUCT_VERSION="2.0.10.0" LINK_DATE="10/19/2009 08:25:22" UPTO_LINK_DATE="10/19/2009 08:25:22" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="zlib1.dll" SIZE="70656" CHECKSUM="0xFA009C71" MODULE_TYPE="WIN32" PE_CHECKSUM="0x17FBE" LINKER_VERSION="0x10000" LINK_DATE="07/20/2007 05:02:42" UPTO_LINK_DATE="07/20/2007 05:02:42" />
</EXE>
<EXE NAME="MSVCR100.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="msvcr100.dll" SIZE="770384" CHECKSUM="0x6C2B1057" BIN_FILE_VERSION="10.0.30319.1" BIN_PRODUCT_VERSION="10.0.30319.1" PRODUCT_VERSION="10.00.30319.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2010" FILE_VERSION="10.00.30319.1" ORIGINAL_FILENAME="msvcr100_clr0400.dll" INTERNAL_NAME="msvcr100_clr0400.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC53CC" LINKER_VERSION="0xA0000" UPTO_BIN_FILE_VERSION="10.0.30319.1" UPTO_BIN_PRODUCT_VERSION="10.0.30319.1" LINK_DATE="03/18/2010 07:52:30" UPTO_LINK_DATE="03/18/2010 07:52:30" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="983552" CHECKSUM="0x4CE79457" BIN_FILE_VERSION="5.1.2600.2180" BIN_PRODUCT_VERSION="5.1.2600.2180" PRODUCT_VERSION="5.1.2600.2180" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.2180 (xpsp_sp2_rtm.040803-2158)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFF848" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.2180" UPTO_BIN_PRODUCT_VERSION="5.1.2600.2180" LINK_DATE="08/04/2004 07:56:36" UPTO_LINK_DATE="08/04/2004 07:56:36" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
Steps To ReproduceDwarf Fortress.exe -> continue game -> save file -> crash
Additional InformationThis was my most successful fortress =(
TagsNo tags attached.

Relationships

duplicate of 0004833 resolveduser6 When embarking, crashes when memory use reaches 2GB. 
related to 0004880 resolveduser6 Game crashes when loading save 

Activities

user11

2011-12-13 08:19

  ~0019162

Reminder sent to: Liminal

Were you using compressed saves?

Logical2u

2012-03-03 13:15

manager   ~0021031

I'm marking this as a duplicate of 4833 in the absence of reporter updates, but I'm going to modify the title so the relationship branches of 4833 more accurately report the connection.

Issue History

Date Modified Username Field Change
2011-09-09 17:28 Liminal New Issue
2011-12-13 08:19 user11 Note Added: 0019162
2011-12-13 08:21 user11 Relationship added related to 0004880
2011-12-13 08:32 user11 Tag Attached: AWAITING UPDATE
2012-03-03 13:15 Logical2u Note Added: 0021031
2012-03-03 13:15 Logical2u Relationship added duplicate of 0004833
2012-03-03 13:15 Logical2u Status new => resolved
2012-03-03 13:15 Logical2u Resolution open => duplicate
2012-03-03 13:15 Logical2u Assigned To => Logical2u
2012-03-03 13:15 Logical2u Tag Detached: AWAITING UPDATE
2012-03-03 13:15 Logical2u Summary Game crashes on load => Game crash when loading save - out of memory?