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IDProjectCategoryView StatusLast Update
0005304Dwarf FortressAdventure Mode -- Travelpublic2012-02-19 15:01
Reporterthvaz Assigned Touser6 
PrioritynormalSeveritymajorReproducibilitysometimes
Status resolvedResolutionno change required 
PlatformPCOSWindowsOS VersionSeven 64 bits
Product Version0.34.02 
Summary0005304: Drowning companions are doomed by fast travel
DescriptionI recruited about 15 comapnions and went to travel. As we now have to stop to drink and eat, each time I went back a companion was missing. I returned to the previous spots and couldn't see them. This used to happen before 34.01, but it was less severe. In the end of my travel, I had 5 companions from the original 15.
Steps To ReproduceRecruit a lot of people, see them dissapearing
Additional InformationI searched for similar bugs but none of themwere specific about the companions dissapearing. I couldn't find them again nor they were duplicated
TagsNo tags attached.

Activities

user6

2012-02-19 11:24

  ~0020146

Reminder sent to: thvaz

Save needed.

thvaz

2012-02-19 12:11

reporter   ~0020151

I can't right now from where I am. What files are needed? All the region folder? I think I may tomorrow.

user1294

2012-02-19 12:19

  ~0020153

The full region folder of the affected world.

thvaz

2012-02-19 12:41

reporter   ~0020157

Nevermind, I know what is happening. They are drowning. But I think it remaisn a bug. Players don't have the least control over the companions.

thvaz

2012-02-19 13:39

reporter   ~0020162

When you cross a river, the companions usually get behind, or start drowning, so you go away fast to enter in travel mode and save them. But I returned and saw them already dead. So the player will have to always cross in bridges or, when they aren't there, to cross the river where it is frozen or just a brook. Maybe not a bug, but a broken feature.

user6

2012-02-19 13:40

  ~0020163

Last edited: 2012-02-19 13:40

Do drowning deaths during river crossings account for all of the missing companions?

thvaz

2012-02-19 14:12

reporter   ~0020169

I am not sure, but it looks like this, yes.

user6

2012-02-19 15:00

  ~0020171

Last edited: 2012-02-19 15:01

In that case, I think this has moved out of bug territory. You may be causing more deaths by fast-traveling away rather than waiting around to give them a chance to climb out.

Issue History

Date Modified Username Field Change
2012-02-19 10:58 thvaz New Issue
2012-02-19 11:24 user6 Note Added: 0020146
2012-02-19 12:11 thvaz Note Added: 0020151
2012-02-19 12:19 user1294 Note Added: 0020153
2012-02-19 12:41 thvaz Note Added: 0020157
2012-02-19 13:39 thvaz Note Added: 0020162
2012-02-19 13:40 user6 Note Added: 0020163
2012-02-19 13:40 user6 Note Edited: 0020163
2012-02-19 14:12 thvaz Note Added: 0020169
2012-02-19 15:00 user6 Note Added: 0020171
2012-02-19 15:00 user6 Status new => resolved
2012-02-19 15:00 user6 Resolution open => no change required
2012-02-19 15:00 user6 Assigned To => user6
2012-02-19 15:01 user6 Summary Companions missing after entering Travel Mode => Drowning companions are doomed by fast travel
2012-02-19 15:01 user6 Note Edited: 0020171