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IDProjectCategoryView StatusLast Update
0005307Dwarf FortressDwarf Mode -- Jobs, Itemspublic2012-02-19 11:58
Reporterthescribblery Assigned Touser11 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
OSWindows XPOS Version2002 SP 3 
Product Version0.34.02 
Summary0005307: Workshops are regarding all thread as "used", even when it's in a stockpile right next to the workshop
Description*Weavers and dyers are refusing to use thread in the stockpile next them, displaying the message, "Urist McDwarf, Herp-derper cancels Weave/Dye Thread: Needs 1 unused collected dyeable thread".
*Thread is both imported plant thread and homegrown animal yarn.
*Thread in hospital is usable by doctors, but unavailable to even possessed dwarves - since when did they care about silly trifles like that?
Additional InformationNo mods, pure vanilla game. Between this issue and the hospital claiming every scrap of cloth already in the fortress (more than four times the amount I designated for it), it's impossible to make cloth available for that soon-to-be-bonkers Weaver screaming away in the Clothier's workshop. Bah, my fortress needed some more Fun, anyway.
TagsNo tags attached.

Relationships

duplicate of 0000771 new Cloth/Thread partially used by medical dwarfs can't be dyed/woven & they prefer new supplies over used ones 

Activities

user11

2012-02-19 11:58

  ~0020149

The descriptions of 0000771 and its children would account for all of this. If you feel this isn't the case, please reopen this report and post enough info to make this issue different, otherwise, please continue discussion 0000771.

Issue History

Date Modified Username Field Change
2012-02-19 11:51 thescribblery New Issue
2012-02-19 11:58 user11 Note Added: 0020149
2012-02-19 11:58 user11 Relationship added duplicate of 0000771
2012-02-19 11:58 user11 Status new => resolved
2012-02-19 11:58 user11 Resolution open => duplicate
2012-02-19 11:58 user11 Assigned To => user11