View Issue Details

IDProjectCategoryView StatusLast Update
0005628Dwarf FortressDwarf Mode -- Jobs, Healthcarepublic2014-09-06 13:39
ReporterNagidal Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformWindowsOS7OS Version64 bit
Product Version0.31.25 
Summary0005628: Dwarved won't care for a severely wounded dwarf for a long time
DescriptionA wounded immobile dwarf is lying in the battlefield, yet nobody cares. At least for a threateningly long time. I am not sure whether this is a bug or a Fun feature. The save is posted here (http://dffd.wimbli.com/file.php?id=5865) and a forum thread with all necessary details is here (http://www.bay12forums.com/smf/index.php?topic=104442.0)

When you load the savegame, it probably won't be until Hematite 2nd when some of the idling dwarves finally gets the Recover Wounded job.
Steps To ReproduceLoad the savegame and try to do anything to save the wounded dwarf as soon as possible.
TagsNo tags attached.

Relationships

duplicate of 0004850 new Injured Dwarves who are unable to stand are not recovered unless unconscious 
related to 0000094 confirmedToady One Injured dwarves not recovered, ignored by doctors, and/or don't get food/water 

Activities

DVeL

2012-03-13 06:12

reporter   ~0021439

I second this. From my experience, it happens when the dwarf is immobile (like leg injuries), but remains conscious. As soon as he looses consciousness, he is carried to hospital.

quintilius

2012-04-19 20:57

reporter   ~0022314

echoing what DVeL said - this is exactly my experience as well

Videospirit

2012-04-19 21:02

reporter   ~0022315

It happens with the mobile dwarves too, they just walk to the hospital themselves so it's not a problem, but if a mobile dwarf falls unconcious at some point someone will march over to recover them even if they could walk to the hospital just fine themselves. Causing a cave in to knock the dwarf out will queue a recover wounded job though.

Toady One

2014-09-06 13:39

administrator   ~0029997

This is either the rest+ko bug fixed for 0.40.12 or a duplicate of 0004850, I think.

Issue History

Date Modified Username Field Change
2012-03-13 03:16 Nagidal New Issue
2012-03-13 06:12 DVeL Note Added: 0021439
2012-03-13 11:49 user6 Relationship added related to 0000094
2012-04-19 20:57 quintilius Note Added: 0022314
2012-04-19 21:02 Videospirit Note Added: 0022315
2014-09-06 13:39 Toady One Note Added: 0029997
2014-09-06 13:39 Toady One Relationship added duplicate of 0004850
2014-09-06 13:39 Toady One Status new => resolved
2014-09-06 13:39 Toady One Resolution open => duplicate
2014-09-06 13:39 Toady One Assigned To => Toady One