View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0005673 | Dwarf Fortress | Dwarf Mode -- Items | public | 2012-03-18 02:44 | 2012-03-19 06:28 |
Reporter | Syndic | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | no change required | ||
Platform | PC | OS | Windows | OS Version | XP Pro |
Product Version | 0.34.05 | ||||
Summary | 0005673: disturbed or unfertilized eggs stay in nestbox forever, prevent laying of new fertilized eggs | ||||
Description | An egg-laying creature that has claimed a nestbox and laid eggs in it will never claim a new nestbox, and eggs in nestboxes don't go bad. This means that if the eggs were disturbed by a dwarf or were laid without a male present and thus aren't fertilized, the creature will never lay new eggs unless you manually dump out the old eggs. This could be fixed by making eggs that can't hatch go bad after a while even in nestboxes, or at least give those eggs a tag to discern them from the good ones so we know which ones we have to dump out to get our breeding program running. | ||||
Steps To Reproduce | - get an egg-laying creature and a nestbox - either let it lay some eggs without a male present or have a dwarf disturb the incubation to make sure the eggs won't hatch - watch the creature sit on the nestbox full of dead eggs until it dies of old age | ||||
Tags | No tags attached. | ||||
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Eggs are (unprepared) food, so there are grabbed by food hauler. |
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Not if you don't add them to your food stockpiles because you want to breed the animals. Obviously the kitchen is set not to allow cooking them either. |
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So you want separate stockpile options for disturbed/unfertilized and fertilized, undisturbed eggs? |
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Separate stockpiles would be a good solution. I'd add some sort of counter to eggs, so that dorfs only pick the eggs that haven't hatched in time/were disturbed/came from birds with no males available, instead of magically scrying the contents of every egg to see if it isn't fertilized. Egg rot (preferably without miasma) would also work. It has the advantage of being "natural" - it would work even in wild animals (if they had egg laying/incubating implemented). |
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I want a way to get disturbed/unfertilized eggs out of the nestboxes while leaving the fertilized eggs that will still hatch in there. Whether this is through rotting of dead eggs in nestboxes, separate stockpile options or a tag on the eggs showing me which ones I need to designate for dumping, I don't really care^^ |
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Please keep messages related directly to the reported bug. All wants and 'how it should be' messages should be posted and discussed on the appropriate forum: http://www.bay12forums.com/smf/index.php?board=5.0 |
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If "how it should be" is a direct suggestion for how to fix the specific bug, then it does belong here. After all, almost any report is a "how it should be" without the bug. |
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...'how YOU think it should be...' It doesn't really require or need a banner waver to the opposite, just keep suggestiony stuff on the suggestion forum. |
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I think this is altogether Suggestions territory. |
Date Modified | Username | Field | Change |
---|---|---|---|
2012-03-18 02:44 | Syndic | New Issue | |
2012-03-18 03:16 | Kogut | Note Added: 0021546 | |
2012-03-18 05:02 | Syndic | Note Added: 0021547 | |
2012-03-18 07:53 | Kogut | Note Added: 0021553 | |
2012-03-18 08:13 | Coolthulhu | Note Added: 0021555 | |
2012-03-18 09:40 | Syndic | Note Added: 0021557 | |
2012-03-18 11:10 |
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Note Added: 0021558 | |
2012-03-18 13:56 | NW_Kohaku | Note Added: 0021562 | |
2012-03-18 19:37 |
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Note Added: 0021577 | |
2012-03-19 06:28 |
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Note Added: 0021593 | |
2012-03-19 06:28 |
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Status | new => resolved |
2012-03-19 06:28 |
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Resolution | open => no change required |
2012-03-19 06:28 |
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Assigned To | => user6 |