View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0005706 | Dwarf Fortress | Dwarf Mode -- Items | public | 2012-03-25 14:14 | 2012-03-25 19:01 |
Reporter | Assigned To | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Product Version | 0.34.06 | ||||
Summary | 0005706: Migrants arrive and leave all jewlery at the door | ||||
Description | A swarm of migrants arrive and the tile they arrived on and the path they took to the meeting hall is littered with crowns, rings, bracelets and other jewelery. All these items are made of materials foreign to my fort and seem to be made of animal by-products (hair, nail, tooth and bone) | ||||
Tags | No tags attached. | ||||
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Interesting. I recently had a group of Merchants leave. They left 3 piles of jewelry at the edge of the map. Note: embarked in a good/evil biome boundary. The piles are in the evil biome. |
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This was reported just yesterday as issue 0005697. When reporting, you can (and should) look to see if your issue has already been reported; there's a search box on the "View Issues" page. A search for "migrant jewelry" brings the other report right up. |
Date Modified | Username | Field | Change |
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2012-03-25 14:14 | New Issue | ||
2012-03-25 17:42 | Auric | Note Added: 0021721 | |
2012-03-25 17:45 | Auric | Note Edited: 0021721 | |
2012-03-25 17:54 | JasonMel | Note Added: 0021723 | |
2012-03-25 19:01 |
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Relationship added | duplicate of 0005697 |
2012-03-25 19:01 |
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Status | new => resolved |
2012-03-25 19:01 |
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Resolution | open => duplicate |
2012-03-25 19:01 |
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Assigned To | => user6 |