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IDProjectCategoryView StatusLast Update
0005789Dwarf FortressDwarf Mode -- Moodspublic2014-08-04 15:01
Reportermecha_red Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
PlatformPCOSWindows 7 
Product Version0.34.07 
Summary0005789: Expedition leader goes insane after failed mood and changes into a trader.
DescriptionIn the first year of my fortress my expedition leader entered a fey mood. After ideling, I built a crawtdrawfs workshop which he claimed. I had none of the meterials required. The dwarvern traders arrived with the liaison immediately leaving unhappy. I traded some items and the traders left. My expedition leader then went insane and changed into a trader. He behaved as an insane trader and attacked my dwarfs. Upon his death I buried him and the description of the coffin is still of a trader. The units dead\missing page shows one dead trader.
Steps To ReproduceHave your expedition leader fail a fey mood.
TagsNo tags attached.

Activities

mecha_red

2012-04-08 03:04

reporter   ~0022148

Last edited: 2012-04-08 03:05

Just to clarify; -The announcement was "XX, trader has gone insane."
                      -The symbol of the dwarf changed to that of a trader.

user6

2012-04-08 10:21

  ~0022157

Last edited: 2012-04-08 10:23

Insane? Not berserk?

How do you know it was the same dwarf with a different symbol, rather than two different dwarves with the same name?

Do you have a save from when the "trader" was still alive?

dree12

2012-04-08 15:21

reporter   ~0022165

Last edited: 2012-04-08 15:22

How do you know it was the same dwarf with a different symbol

This part covers that:
The units dead\missing page shows one dead trader.

I think the cause here is that a unit loses its noble status when it goes insane, and one specialized in conversational skills only is marked Trader.

mecha_red

2012-04-08 16:54

reporter   ~0022169

Last edited: 2012-04-08 16:54

I only have the save after death. The announcement was definately insane. Same dwarf, there were only about 20 adult dwarfs in the fort and the game paused and centered on the ex- leader once it happened (who didn't move from the workshop). Right from that moment it showed the trader symbol (blue @). The wiki says insane traders are always hostile.
I looked at lost noble status tread but I don't think that explains the symbol change and behaviour.

Quietust

2012-04-08 17:51

reporter   ~0022170

Last edited: 2012-04-08 17:57

This is normal behavior - when a dwarf goes Berserk, all entity position assignments are immediately revoked. Presumably, your leader used to also be your Broker, as a dwarf whose highest skill is Appraiser will have the job title "Trader".

Issue History

Date Modified Username Field Change
2012-04-08 00:50 mecha_red New Issue
2012-04-08 03:04 mecha_red Note Added: 0022148
2012-04-08 03:05 mecha_red Note Edited: 0022148
2012-04-08 03:05 mecha_red Note Edited: 0022148
2012-04-08 10:21 user6 Note Added: 0022157
2012-04-08 10:22 user6 Tag Attached: AWAITING UPDATE
2012-04-08 10:22 user6 Note Edited: 0022157
2012-04-08 10:23 user6 Note Edited: 0022157
2012-04-08 15:21 dree12 Note Added: 0022165
2012-04-08 15:22 dree12 Note Edited: 0022165
2012-04-08 16:54 mecha_red Note Added: 0022169
2012-04-08 16:54 mecha_red Note Edited: 0022169
2012-04-08 17:51 Quietust Note Added: 0022170
2012-04-08 17:57 Quietust Note Edited: 0022170
2012-04-08 17:57 Quietust Note Edited: 0022170
2014-01-20 19:40 user6 Status new => resolved
2014-01-20 19:40 user6 Resolution open => no change required
2014-01-20 19:40 user6 Assigned To => user6
2014-08-04 15:01 user6 Tag Detached: AWAITING UPDATE