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IDProjectCategoryView StatusLast Update
0006003Dwarf FortressItemspublic2024-02-20 19:23
ReporterQuietust Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.34.11 
Summary0006003: Cloth/Leather items wear out due to age, but not as fast as they're supposed to
DescriptionBack in version and earlier, items made of PLANT, SILK, or LEATHER would have their 'wear' timer incremented along with their 'age' at a 1:1 ratio, while items made of WOOD would wear out at a 1:5 ratio. This had the result of cloth/leather finished goods starting to show 'x'-level wear after 20 years (and finally disappearing after 80 years) and wooden goods starting to show wear after 100 years (and lasting a total of 400 years).

In the current version, however, it seems to be using the 1:5 ratio for all crafted items made of creature or plant materials - the only time it chooses a 1:1 ratio is if the item's material is nonexistent (i.e. NULL).
Tagsclothes, clothing, time



2024-02-20 15:33

reporter   ~0042050

This bug is quoted on the wiki
On the other hand, says that worn clothing gains a level of wear every two years, which seems to be accurate (my version is 50.11). However, it also says stored (non-refuse) clothing wears at a rate of one level per century, which matches this bug.

So it seems that if this is a bug (and not just the game working as intended) then it only applies to stored clothing, which wasn't clear in the description.

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Issue History

Date Modified Username Field Change
2012-06-10 13:13 Quietust New Issue
2024-02-20 15:33 Compellor Note Added: 0042050
2024-02-20 15:37 Compellor Tag Attached: clothes
2024-02-20 15:37 Compellor Tag Attached: clothing
2024-02-20 15:38 Compellor Tag Attached: time