View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006003 | Dwarf Fortress | Items | public | 2012-06-10 13:13 | 2024-02-20 19:23 |
Reporter | Quietust | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 0.34.11 | ||||
Summary | 0006003: Cloth/Leather items wear out due to age, but not as fast as they're supposed to | ||||
Description | Back in version 0.28.181.40d and earlier, items made of PLANT, SILK, or LEATHER would have their 'wear' timer incremented along with their 'age' at a 1:1 ratio, while items made of WOOD would wear out at a 1:5 ratio. This had the result of cloth/leather finished goods starting to show 'x'-level wear after 20 years (and finally disappearing after 80 years) and wooden goods starting to show wear after 100 years (and lasting a total of 400 years). In the current version, however, it seems to be using the 1:5 ratio for all crafted items made of creature or plant materials - the only time it chooses a 1:1 ratio is if the item's material is nonexistent (i.e. NULL). | ||||
Tags | clothes, clothing, time | ||||
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This bug is quoted on the wiki https://dwarffortresswiki.org/index.php/Wear On the other hand, https://dwarffortresswiki.org/index.php/Clothing says that worn clothing gains a level of wear every two years, which seems to be accurate (my version is 50.11). However, it also says stored (non-refuse) clothing wears at a rate of one level per century, which matches this bug. So it seems that if this is a bug (and not just the game working as intended) then it only applies to stored clothing, which wasn't clear in the description. |