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IDProjectCategoryView StatusLast Update
0000602Dwarf FortressAdventure Mode -- Movementpublic2010-06-09 06:47
Reporternataq Assigned Touser6 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionduplicate 
Platform64bit?OSWindows 7 
Product Version0.31.01 
Summary0000602: Pathfinding fail, sometimes dwarfs cant find a "way out"
DescriptionSometimes if dwarves are really far from the fort ( for example mining or building something 30 z-levels underground ) they tend to get stuck after they are done what they did and they are not going back to the fort.
this is the gamelog that we got from this situation

"Dodok Ishlumlogem, Stoneworker cancels Store Item in Stockpile: Could not find path."

They cant find path even tho nothing blocks it, they get stuck like that only if they are really far away from the fort.

After around 10 minutes of gameplay they get unstuck, but still they are wasting much time by just standing there and doing nothing.
Steps To Reproduce1. send dwarves to do any job far away from fort
Additional InformationI tested it with miners and masons by building walls and mining underground.
TagsNo tags attached.

Relationships

duplicate of 0000018 closedToady One Pathfinding fails to update after map changes 

Activities

DoctorZuber

2010-04-06 08:03

reporter   ~0001449

Last edited: 2010-04-06 08:06

Pathfinding? Why did you flag this feature? There's a number of reports on pathfinding out there, but it's still not understood very well what exactly is going on that's causing problems.

Refer back to 0000018 and it's many other children.

Issue History

Date Modified Username Field Change
2010-04-06 04:13 nataq New Issue
2010-04-06 08:03 DoctorZuber Note Added: 0001449
2010-04-06 08:06 DoctorZuber Note Edited: 0001449
2010-04-06 09:04 user6 Relationship added duplicate of 0000018
2010-04-06 09:04 user6 Status new => resolved
2010-04-06 09:04 user6 Resolution open => duplicate
2010-04-06 09:04 user6 Assigned To => user6
2010-06-09 06:47 Toady One Status resolved => closed