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IDProjectCategoryView StatusLast Update
0000608Dwarf FortressArenapublic2012-03-05 21:16
ReporterRavingManiac Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionunable to reproduce 
OSwindows xp 
Summary0000608: Syndromes completely cease progress after viewing status screen
DescriptionIn arena mode, when a creature's status screen is viewed, turn progress of any syndromes he has is frozen permanently, with the same turn number displayed from the first status check to another status check a minute later.
Steps To ReproduceMod helmet snake to be spawnable in arena

In arena mode, spawn human, spawn helmet snake

As soon as helmet snake bites human and injects venom, kill snake by putting water , then magma on its tile in that order.

View status screen of human, note turn number of syndrome

Exit status screen, resume game for a period of time, then view status screen again.

Turn number of syndrome should be the same
Additional InformationSyndrome seems to progress when walking around after assuming control of creature
TagsArena Mode

Activities

smjjames

2010-04-16 14:09

reporter   ~0003901

The phase number and number of seconds also seem to stack up indefinetly.

RavingManiac

2012-03-05 20:15

reporter   ~0021153

Seems to have been fixed, at least for arena mode.

user6

2012-03-05 21:16

  ~0021157

Cool, thanks for reporting back.

Issue History

Date Modified Username Field Change
2010-04-06 05:35 RavingManiac New Issue
2010-04-06 05:38 RavingManiac Tag Attached: Arena Mode
2010-04-16 14:09 smjjames Note Added: 0003901
2012-03-05 20:15 RavingManiac Note Added: 0021153
2012-03-05 21:16 user6 Note Added: 0021157
2012-03-05 21:16 user6 Status new => resolved
2012-03-05 21:16 user6 Resolution open => unable to reproduce
2012-03-05 21:16 user6 Assigned To => user6