View Issue Details

IDProjectCategoryView StatusLast Update
0006115Dwarf FortressWorld Generation -- Generalpublic2012-07-21 08:30
Reporterkwieland Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformOSX 
Product Version0.34.11 
Summary0006115: Materials dependant on materials not available are not selected properly
DescriptionI generated a world without iron, as far as I can tell. The funny thing is there is still pig-iron and steel. I would think that steel and pig-iron would depend on there being iron found in the world.
Steps To Reproduce1. generate a world without iron producing stones.
2. trade for steel/pig iron items, but not iron
Additional InformationI've seen worlds without aluminum and other metals, this is the first time I've seen it without iron.
TagsNo tags attached.

Relationships

duplicate of 0003958 new Some dwarf civilizations have access to steel without access to iron 

Activities

Logical2u

2012-07-21 08:30

manager   ~0023307

Duplicate of 0003958 - it's due to how alloys are handled for civilizations.

Issue History

Date Modified Username Field Change
2012-07-21 06:32 kwieland New Issue
2012-07-21 08:30 Logical2u Note Added: 0023307
2012-07-21 08:30 Logical2u Relationship added duplicate of 0003958
2012-07-21 08:30 Logical2u Status new => resolved
2012-07-21 08:30 Logical2u Resolution open => duplicate
2012-07-21 08:30 Logical2u Assigned To => Logical2u