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IDProjectCategoryView StatusLast Update
0006222Dwarf FortressTypos/Grammarpublic2014-02-17 11:18
ReporterVattic Assigned To 
PrioritynormalSeveritytweakReproducibilityN/A
Status newResolutionopen 
Summary0006222: "Midnight Blue" displayed as light blue
DescriptionDimple dye is "Midnight Blue" coloured according to the raws. "Midnight Blue" is the darkest shade of blue in descriptor_color_standard.txt but is displayed in game as light blue.

This at least seems like a mistake.

Wasn't sure what category to put this in.
TagsIntentional/Expected?

Activities

Vattic

2012-10-12 11:29

reporter   ~0023651

Correction: It is displayed in game as cyan not light blue.

Quietust

2012-10-13 08:36

reporter   ~0023655

Color descriptors use actual RGB values, and the game compares them to what you specified in data/init/colors.txt to pick the nearest color to display on-screen.

It would seem that the algorithm used for this changed between 0.28.181.40d and 0.31.01, which is why it's now choosing cyan for dimple dye instead of dark blue (and bright red for redroot dye instead of dark red).

Vattic

2014-02-16 20:43

reporter   ~0024524

My reasoning for adding the "Probable Quick Fix" tag was that it worked before and Toady no doubt still has the working code.

user6

2014-02-17 11:18

  ~0024526

The tag's name is possibly misleading -- we use that for raws/text fixes.

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Issue History

Date Modified Username Field Change
2012-10-12 06:49 Vattic New Issue
2012-10-12 11:29 Vattic Note Added: 0023651
2012-10-13 08:36 Quietust Note Added: 0023655
2014-02-16 10:53 Vattic Tag Attached: Probable Quick Fix
2014-02-16 10:53 Vattic Tag Attached: Intentional/Expected?
2014-02-16 20:04 user6 Tag Detached: Probable Quick Fix
2014-02-16 20:43 Vattic Note Added: 0024524
2014-02-17 11:18 user6 Note Added: 0024526