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IDProjectCategoryView StatusLast Update
0006223Dwarf FortressDwarf Mode -- Itemspublic2012-10-14 04:58
ReporterBrooo007 Assigned Touser1294 
PrioritynormalSeverityminorReproducibilityrandom
Status resolvedResolutionduplicate 
PlatformWindows XP ProfessionalOSVersion 2002OS VersionService pack 3
Product Version0.34.11 
Summary0006223: Spontanious item compaction.
DescriptionEvery so often a Tile will obtain all items within a random, off-centred radius.
This can cause long strings of hauling jobs and a large delay in the production line.
If part of the event occurs in a stockpile, it may cause the announcement 'Uirst cancels Store Item in Stockpile: Job item Misplaced.'.
From this it would seem that the event will take items dwarves are moving, but not ones they are wearing.
Additional Informationhttp://dffd.wimbli.com/file.php?id=7032
TagsNo tags attached.

Relationships

duplicate of 0005994 resolvedToady One Destroying a construction teleports nearby items 

Activities

ag

2012-10-12 22:50

reporter   ~0023652

Sounds like 5994. Does that happen when a construction is deconstructed?

Brooo007

2012-10-14 01:53

reporter   ~0023659

On the file that is uploaded to Dwarf Fortress File Depot, there is a dwarf deconstructing a wall right next to the latest 'mass' of items. When that dwarf completed the task, the event struck where the dwarf was standing, so that would be the case.

user1294

2012-10-14 04:58

  ~0023660

I'll resolve this as a duplicate then.

Issue History

Date Modified Username Field Change
2012-10-12 21:59 Brooo007 New Issue
2012-10-12 22:50 ag Note Added: 0023652
2012-10-14 01:53 Brooo007 Note Added: 0023659
2012-10-14 04:58 user1294 Note Added: 0023660
2012-10-14 04:58 user1294 Relationship added duplicate of 0005994
2012-10-14 04:58 user1294 Status new => resolved
2012-10-14 04:58 user1294 Resolution open => duplicate
2012-10-14 04:58 user1294 Assigned To => user1294