View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006228 | Dwarf Fortress | Adventure Mode -- Movement | public | 2012-10-20 00:46 | 2012-10-20 04:20 |
| Reporter | Aescula | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | no change required | ||
| Product Version | 0.34.11 | ||||
| Summary | 0006228: Adventurer lost to surprise freeze | ||||
| Description | I was playing, and testing a creatures mod, so going around as an adventurer and murdering them. I was tasked to kill one across a river, so I started for it, and went to cross as normal. It looked fine, looked like a normal river, aside from the fact that night was falling. Then I stepped inside it. Next thing I knew, I saw this big stripe of cyan, and the report "You have been encased in ice. Press [ESC] to finish." This seems pretty unfair. Perhaps have water check its temperature when the adventurer is a step or two away, not when he's in encasement risk. | ||||
| Steps To Reproduce | Wander around near night and try to cross cool temperate rivers. | ||||
| Tags | No tags attached. | ||||
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This is currently working as intended. Requests for a change in these mechanics can be made on the suggestions forum. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-10-20 00:46 | Aescula | New Issue | |
| 2012-10-20 04:20 |
|
Note Added: 0023671 | |
| 2012-10-20 04:20 |
|
Status | new => resolved |
| 2012-10-20 04:20 |
|
Resolution | open => no change required |
| 2012-10-20 04:20 |
|
Assigned To | => user11 |