View Issue Details

IDProjectCategoryView StatusLast Update
0000623Dwarf FortressDwarf Mode -- Buildings, Generalpublic2010-12-11 08:59
ReporterFrancisBlack Assigned ToToady One  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionduplicate 
PlatformPCOSVista 
Product Version0.31.01 
Summary0000623: Cannot build constructions over empty spaces (INCLUDES SAVE)
DescriptionEvery time I try to build a construction (from the build menu, i.e. floors), dwarves will stop building as soon as they reach tiles that are over an empty space. Such tiles can be placed from a group (although they are never built), but not individually over thin air, as a pathfinding issue (?) will prevent them from being able to access materials.
(For further clarification, when building DIRECTLY over an empty space, even FROM a pre-existing floor, the list of building materials will simply never be detected, and the build made impossible)

Yesterday worked fine, as I built a bridge as well as a house over water (in DF2010), but since this morning I've been unable to build anything suspended (new world). Restarting the game and turning cave-ins off does not work.
Steps To ReproduceSimply try building a floor or wall over an empty space.
Tagsconstruction, pathfinding

Relationships

child of 0000018 closedToady One Pathfinding fails to update after map changes 

Activities

user6

2010-04-06 09:32

  ~0001488

If saving/loading doesn't fix the problem, that means you should be able to upload a save in which these constructions aren't working. http://dffd.wimbli.com/

FrancisBlack

2010-04-06 09:56

reporter   ~0001505

http://dffd.wimbli.com/file.php?id=2010
There you go.

Logical2u

2010-04-06 10:21

manager   ~0001510

Confirmation in Windows 7 for this bug on this map.

"No non-economic building material" is listed for for valid, pathable tiles over open air - and as noted, group designating doesn't help - the dwarves stop once they hit a tile over open air.

This only occurred after I built one floor, though. As mentioned, saving and reloading didn't help, nor did suspend/unsuspend.

Might have something to do with the stone stockpile or location? I was able to build a long bridge in another fort.

Draco18s

2010-04-06 10:55

reporter   ~0001526

Not seeing this behavior myself (Vista). I designated 1 floor over open space, then two (one in a inaccessible location due to designating both at once), then a fourth that was on the end of those two after they were built.

So in the end it looked like this:

+
+++

FrancisBlack

2010-04-06 10:59

reporter   ~0001529

I've been using blocks for construction, I tried producing stones, and deleting both the stone and bars/blocks stockpiles, and still encounter the same problem.

Tried redownloading DF2010, created a new world, started over, and floors are working normally. Still not sure what's the cause of the problem.

Logical2u

2010-04-06 12:12

manager   ~0001552

Yea, I think it's something to do with just that map?
I can't build hanging floors anywhere on that map.
But on other maps it's fine.

FrancisBlack

2010-04-06 18:29

reporter   ~0001636

Confirmed being a map-only thing. I started a new map using the same DF files, and everything is working properly.

user6

2010-04-12 12:36

  ~0003101

This and other issues are being marked resolved because they fit the symptoms of the general pathing bug described by issues 0000018 and 0000070. If this issue represents an additional bug, it will most likely present different symptoms in 31.03, and a new report should be submitted.

Issue History

Date Modified Username Field Change
2010-04-06 07:32 FrancisBlack New Issue
2010-04-06 09:32 user6 Note Added: 0001488
2010-04-06 09:56 FrancisBlack Note Added: 0001505
2010-04-06 10:08 FrancisBlack Tag Attached: construction
2010-04-06 10:21 Logical2u Note Added: 0001510
2010-04-06 10:50 user6 Relationship added child of 0000018
2010-04-06 10:50 user6 Summary Cannot build constructions over empty spaces => Cannot build constructions over empty spaces (INCLUDES SAVE)
2010-04-06 10:55 Draco18s Note Added: 0001526
2010-04-06 10:59 FrancisBlack Note Added: 0001529
2010-04-06 12:12 Logical2u Note Added: 0001552
2010-04-06 13:32 FrancisBlack Tag Attached: pathfinding
2010-04-06 18:29 FrancisBlack Note Added: 0001636
2010-04-11 18:35 user6 Tag Attached: Still Present in 31.03?
2010-04-12 12:36 user6 Note Added: 0003101
2010-04-12 12:36 user6 Status new => resolved
2010-04-12 12:36 user6 Fixed in Version => 0.31.03
2010-04-12 12:36 user6 Resolution open => fixed
2010-04-12 12:36 user6 Assigned To => user6
2010-04-12 12:40 user6 Status resolved => assigned
2010-04-12 12:40 user6 Assigned To user6 => Toady One
2010-04-12 12:41 user6 Status assigned => resolved
2010-04-12 13:12 user6 Status resolved => assigned
2010-04-12 13:13 user6 Status assigned => resolved
2010-04-12 13:13 user6 Fixed in Version 0.31.03 =>
2010-04-12 13:13 user6 Resolution fixed => duplicate
2010-06-04 10:06 user6 Tag Renamed Still Present in 31.03? => Fixed in 31.03?
2010-06-09 06:46 Toady One Status resolved => closed
2010-12-11 08:59 user11 Tag Detached: Fixed in 31.03?