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IDProjectCategoryView StatusLast Update
0006335Dwarf FortressDwarf Mode -- Buildings, Cages and Chainspublic2013-06-02 10:00
ReporterPickerel Assigned Touser1294 
PriorityhighSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
OSOS-XOS VersionLeopard 
Product Version0.34.11 
Summary0006335: Undead Dwarves Brought by Necromancer Count as Dwarves for Cage/Pit/ect. purposes
DescriptionI don't know if this is necessarily a 'bug' per say, and I know it is likely at least partially a duplicate of the 'dwarves can't be assigned to cages or pits' thing, but this one adds the necromancer and his horde so I figure I'll report it.

Anyway, when a necromancer brings their horde of undead, I got a bunch of elves and dwarves. I've played two fortresses in which this is the case. The trouble is that 'Dwarf Corpse's brought in the necromancer's horde count as dwarves for purposes of cages, pits, ect. The 'Elf Corpse's can be worked with just fine, mass-caged, pitted, ect., and it is only the 'Dwarf Corpse's that show the problem.

Because of this, the 'Dwarf Corpse's cannot all be designated to one cage, or pitted, thus they take up cages until you take care of them individually.
Steps To Reproduce1. Have ready a battery of cage traps, enough to stop a necromancer's horde.
2. Have a necromancer's horde attack, and it must include undead dwarves.
3. Capture any number of the necromancer's dwarves.
4. Try to work with them as caged creatures. You can't from what I've found.
Additional InformationThe only way I've found to dispatch them is, then, the time-consuming activity of building each one, and undesignating the creature while it is surrounded by military, thus 'killing' each one individually.

I should also note that one can get them all stockpiled together by designating an animal stockpile with 'dwarf' and only 'dwarf' allowed (or other things too if you feel like, but that defeats the purpose). The undead will then be put in this same stockpile along with your own accidentally caged living dwarves.
TagsNo tags attached.

Relationships

duplicate of 0000741 new Captive hostile dwarves (including necromancers/undead) cannot be assigned to cages or chains. 

Activities

user1294

2013-06-02 10:00

  ~0023990

That's all included in 0000741 - it mentions caging, chaining, and pitting, and that undead and necromancers are affected as well.

Issue History

Date Modified Username Field Change
2013-06-02 09:44 Pickerel New Issue
2013-06-02 10:00 user1294 Note Added: 0023990
2013-06-02 10:00 user1294 Relationship added duplicate of 0000741
2013-06-02 10:00 user1294 Status new => resolved
2013-06-02 10:00 user1294 Resolution open => duplicate
2013-06-02 10:00 user1294 Assigned To => user1294