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IDProjectCategoryView StatusLast Update
0006398Dwarf FortressWorld Generation -- Generalpublic2014-01-03 10:41
ReporterAWellTrainedFerret Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformPCOSWindows 8OS Versioncurrent
Product Version0.34.11 
Summary0006398: Bugged biome savefile
DescriptionEmbarked in an area with mountain biome and ocean biome. Dug out the soil layers in the ocean biome, then breached the caves. No plants grew. So I breached all 3 caves, still no plants. Thought maybe that the red sand layer was bugged, so I dug deeper into the clay; didn't help. Saving and re-loading didn't help. Then tried to abandon the fort and reclaim, and all the dug out soil was flooded with the ocean (the ocean was not breached, and it was frozen even if there was a breach) I know there is vegetation in the caves, it just isn't spreading.

Savefile located on Dwarf Fortress File Depot under title "Bugged biome savefile"
Steps To ReproduceOpen savefile, play.
Additional InformationMods used:
-embark anywhere (plenty of land, but the embark was still considered ocean)
-Gold Plated tileset
DFHack reveal / unreveal feature
TagsNo tags attached.

Relationships

duplicate of 0005872 confirmedLoci Excavated areas beneathe ocean biome or lake filled with water on reclaim (or adventurer visit) 
related to 0004242 new Custom mountain plants only appear at biome edges 

Activities

Quietust

2013-12-31 12:16

reporter   ~0024242

Last edited: 2013-12-31 12:17

The flooding issue on reclaim is a duplicate of 0005872, and using a 3rd-party utility to forcibly embark on all ocean tiles may be confusing the game into preventing subterranean plant growth.

AWellTrainedFerret

2013-12-31 20:16

reporter   ~0024246

It wasn't all ocean. The embark was 3x6 and 8 tiles were mountain terrain. I don't know if the Embark anywhere was an issue, because I always have it on and don't know if I could have settled there without it. (Though I doubt it, DF seems to be really finicky about ocean squares. It's possible to have only 1 ocean swuare in your embark and DF won't allow you there without the mod)

Quietust

2014-01-02 08:20

reporter   ~0024247

The criteria for allowing embark is that at least one tile must be non-ocean and non-mountain.

Issue History

Date Modified Username Field Change
2013-12-31 00:53 AWellTrainedFerret New Issue
2013-12-31 12:16 Quietust Note Added: 0024242
2013-12-31 12:17 Quietust Note Edited: 0024242
2013-12-31 20:16 AWellTrainedFerret Note Added: 0024246
2014-01-02 08:20 Quietust Note Added: 0024247
2014-01-03 10:41 user6 Relationship added duplicate of 0005872
2014-01-03 10:41 user6 Status new => resolved
2014-01-03 10:41 user6 Resolution open => duplicate
2014-01-03 10:41 user6 Assigned To => user6
2014-01-03 10:41 user6 Relationship added related to 0004242