View Issue Details

IDProjectCategoryView StatusLast Update
0006563Dwarf FortressAdventure Mode -- Environmentpublic2014-08-29 12:40
ReporterBlueQueBall Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformPCOSWindows 7 
Product Version0.40.01 
Fixed in Version0.40.11 
Summary0006563: All clothes in cabinets of Dwarven Fortress are too large for dwarves
DescriptionLiterally every cabinet in the dwarven fortress, even in the room I start in,is filled to the brim with clothes that are too large for me (or any other dwarf) to wear.
Steps To ReproduceGenerate a character, play adventure mode as a dwarf.
TagsNo tags attached.

Relationships

related to 0005598 resolvedToady One Town shops/cabinets contain human-sized clothes regardless of size of actual residents 
has duplicate 0006614 resolveduser1294 NPC mountain homes have clothing too large for dwarves 
has duplicate 0006644 resolveduser1294 Clothing in dwarf sites is large 
has duplicate 0007246 resolveduser6 Non-Human civilization sites have human-sized armor 
related to 0008578 feedbackuser6 no dwarf sized item in ruined fortress 

Activities

AseaHeru

2014-07-07 22:13

reporter   ~0024931

I did not see this, only dwarf sized.
This was in a deep fort (I think), so it may be different elsewhere.

Rafal99

2014-07-08 09:21

reporter   ~0025058

Related to 0005598.

smjjames

2014-07-09 12:23

reporter   ~0025363

Seeing this as well.

Talvieno

2014-07-15 19:46

manager   ~0026576

It's large everywhere. I haven't seen dwarf or elf-sized clothing yet. Well, except on dead guys.

smjjames

2014-07-21 15:16

reporter   ~0027157

Still in 40.04

The same is also true of items in Dark Fortresses.

eliotcougar

2014-08-15 02:39

reporter   ~0029084

I must note that this issue is gamebreaking and makes Adventure mode almost unplayable if you're an elf or a dwarf... Maybe we should all agree that non-human Adv-mode is not finished yet and go on?..
It is even more pointless to play as an elf since they never have good weapons and armor, and "tree-buildings" are painful to navigate when you have to find some guy around...

Daonitre

2014-08-22 05:04

reporter   ~0029475

verified in 40.09
Found a workaround. It sucks (read: takes too long to really be viable), but you can trade for personal items from the town guards. Give them meat and they'll give you their armor and weapons. Not ideal - but it's something at least... and you can still jack stuff from your own forts so they *should* fit.

So for you RPers, you have a way to play... the rest of my adventurers will be human until this gets fixed. :P

Issue History

Date Modified Username Field Change
2014-07-07 21:41 BlueQueBall New Issue
2014-07-07 22:13 AseaHeru Note Added: 0024931
2014-07-08 05:07 user1294 Relationship added has duplicate 0006614
2014-07-08 09:14 user1294 Relationship added has duplicate 0006644
2014-07-08 09:21 Rafal99 Note Added: 0025058
2014-07-08 09:33 lethosor Relationship added related to 0005598
2014-07-09 12:23 smjjames Note Added: 0025363
2014-07-13 17:53 user6 Relationship added has duplicate 0007246
2014-07-15 19:46 Talvieno Note Added: 0026576
2014-07-21 15:16 smjjames Note Added: 0027157
2014-08-15 02:39 eliotcougar Note Added: 0029084
2014-08-15 06:35 user6 Assigned To => user6
2014-08-15 06:35 user6 Status new => confirmed
2014-08-22 05:04 Daonitre Note Added: 0029475
2014-08-29 12:40 Toady One Status confirmed => resolved
2014-08-29 12:40 Toady One Fixed in Version => Next Version
2014-08-29 12:40 Toady One Resolution open => fixed
2014-08-29 12:40 Toady One Assigned To user6 => Toady One
2014-11-24 06:48 user6 Relationship added related to 0008578