View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006705 | Dwarf Fortress | Adventure Mode -- General | public | 2014-07-08 13:04 | 2014-09-11 14:47 |
Reporter | thvaz | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.40.01 | ||||
Fixed in Version | 0.40.12 | ||||
Summary | 0006705: Traveling NPCs agree to join you, but don't stop their route | ||||
Description | If you meet a npc traveling in the wild, going to another place, for any reason, and talk to him, asking for him to join you, even if he accepts he won't stop going where he was going, that is, he will never follow you. He continues to walk/run/whatever until he disappears from your companion's list. | ||||
Steps To Reproduce | To test, I did this with every npc I found that was traveling, and to everyone the result was the same. | ||||
Additional Information | I asked them to join me in adventure, not to go to a specific place. Even then, it looks clear there is a problem. | ||||
Tags | No tags attached. | ||||
has duplicate | 0006944 | resolved | Asking traveling people in armies to join you doesn't stop them | |
has duplicate | 0006937 | resolved | Companions run away after joining you | |
has duplicate | 0006969 | resolved | traveling people accept companionship and then continue their journey. | |
has duplicate | 0007142 | resolved | Traveling stranger does not stop after agreeing to join the party | |
has duplicate | 0006610 | resolved | Travelling Adventurers keep going on their journey after accepting companionship offer | |
has duplicate | 0008258 | resolved | Companions recruited on journey's in the wilderness trying to continue journey. |
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I sort of had this happen to me, as in, he continued walking for maybe 50 squares or so, and then came to me and acted like a normal follower. Have not yet encountered any other travelling npcs so I'm not sure how rare this would be. |
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In my case I tried to follow them but maybe my character was too slow, because they disappeared. |
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0006944:0025520: "Okay so upon researching this problem further i have found out that by asking said soldier to halt and then afterwards asking him to follow you again, he will do so." |
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Indeed, I can confirm this happening. It is more sensible if you hadn't to tell them that, though. |
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In a recent play, some companions that were traveling with me simply disappeared. I then met them camped near where I recruited them, still my companions, and then I asked them to follow me...what they did for some time, and then started going away from me. I talked with one of them and the option to ask why they were traveling appeared, and they told me they were on "an important mission". As they were hearth person from the same lord as I was, I supposed this is a problem with orders being generated by the lord that somehow get to them. Maybe it is another bug, but it is related with this one. |
Date Modified | Username | Field | Change |
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2014-07-08 13:04 | thvaz | New Issue | |
2014-07-08 13:10 | Dutchling | Note Added: 0025136 | |
2014-07-08 13:41 | thvaz | Note Added: 0025140 | |
2014-07-10 06:25 |
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Relationship added | parent of 0006944 |
2014-07-10 06:55 |
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Relationship replaced | has duplicate 0006944 |
2014-07-10 06:55 |
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Note Added: 0025525 | |
2014-07-10 07:04 |
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Relationship added | has duplicate 0006937 |
2014-07-10 07:10 | thvaz | Note Added: 0025530 | |
2014-07-10 13:23 |
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Relationship added | has duplicate 0006969 |
2014-07-12 11:23 |
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Summary | NPCs that are traveling accept to follow you but don't stop their route => Traveling NPCs agree to join you, but don't stop their route |
2014-07-12 11:23 |
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Additional Information Updated | |
2014-07-12 11:23 |
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Relationship added | has duplicate 0007142 |
2014-08-03 03:45 | thvaz | Note Added: 0028206 | |
2014-08-09 11:59 |
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Relationship added | has duplicate 0006610 |
2014-08-09 12:37 |
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Assigned To | => user6 |
2014-08-09 12:37 |
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Status | new => confirmed |
2014-09-07 15:00 |
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Relationship added | has duplicate 0008258 |
2014-09-08 10:37 | Toady One | Status | confirmed => resolved |
2014-09-08 10:37 | Toady One | Fixed in Version | => Next Version |
2014-09-08 10:37 | Toady One | Resolution | open => fixed |
2014-09-08 10:37 | Toady One | Assigned To | user6 => Toady One |