View Issue Details

IDProjectCategoryView StatusLast Update
0000068Dwarf FortressDwarf Mode -- Interface, Standing Orderspublic2014-01-17 10:03
ReporterBester Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformPCOSWindows VistaOS VersionHome
Fixed in Version0.34.02 
Summary0000068: 'Auto Fishery' and 'Auto Kitchen' workshop orders toggled with 'Auto Butcher'
DescriptionToggling 'Auto Butcher' with [b] also toggles 'Auto Fishery' and 'Auto Kitchen' simultaneously. There is no key to individually toggle 'Auto Fishery' or 'Auto Kitchen' by themselves, even though [f] and [k] are listed on the screen.
Steps To ReproduceChoose [o]rders > [W]orkshop orders.
Press [f] and note that it does not toggle 'Auto Fishery'
Press [k] and note that it does not toggle 'Auto Kitchen'
Press [b] and note that in addition to correctly toggling 'Auto Butcher' it also incorrectly toggles the other two.
Tagsbinary patch, workshop

Relationships

has duplicate 0000392 closeduser6 Auto-kitchen, auto-fishery, auto-butcher all linked to butcher (b) 
has duplicate 0000579 closeduser6 Workshop Orders 
has duplicate 0001096 closeduser6 Auto-Butcher, Auto Fishery, Auto Kitchen are all bound to same key 
has duplicate 0002078 closeduser6 Togging Auto-Butcher toggles Auto Fishery and Auto Kitchen too, can't toggle Fishery/Kitchen independently 

Activities

shadow_slicer

2010-04-04 13:51

reporter   ~0000926

Last edited: 2010-04-04 13:53

From my experiments, it seems that those keys DO toggle Auto Fishery and Auto Kitchen. The problem seems to be that the interface is displaying the state of 'Auto Butcher' for all three, instead of their own state.

I think you can check to see what state it is really in if you go to to the associated workshop and see if you can add the associated job manually. I don't think you can add them when they are set to automatic.

Jikor

2010-04-05 06:34

reporter   ~0001063

You can add them manually even if they are set to Auto. It will just add it on it's own if auto is enabled and there is a viable resource available for that job.

Loganbacca

2010-09-01 19:47

reporter   ~0012321

Just confirming that shadow slicer is right, the Auto Fishery/Auto Kitchen keys do still work, it's just the display is not correct. Also the Auto Butcher key does not toggle the function of fishery/kitchen, only the display.

This is still an issue as of 31.12

Kipi

2011-03-14 23:38

reporter   ~0016261

Still an issue in 31.21

TheDistur

2011-05-29 18:17

reporter   ~0017899

Still an issue in 31.25

Quietust

2011-10-09 13:32

reporter   ~0018790

Players running Win32 v0.31.25 SDL can fix this using the following binary patch:
433B4A : AF -> B1
433C78 : AF -> B2

Players running Win32 v0.31.25 Legacy can fix this using the following binary patch:
43BDCA : 07 -> 09
43BEF7 : 07 -> 0A

Quietust

2012-02-01 10:15

reporter   ~0019447

Binary patch for version 0.31.25 Linux: (untested)
707941 : 37 -> 39
716558 : 37 -> 3A

Toady One

2012-02-16 16:52

administrator   ~0019868

Sorted for next time. Thanks Quietust!

Issue History

Date Modified Username Field Change
2010-04-01 18:46 Bester New Issue
2010-04-02 06:24 Todestool Tag Attached: workshop
2010-04-04 13:31 user6 Relationship added has duplicate 0000392
2010-04-04 13:51 shadow_slicer Note Added: 0000926
2010-04-04 13:53 shadow_slicer Note Edited: 0000926
2010-04-05 06:34 Jikor Note Added: 0001063
2010-04-06 00:30 user6 Relationship added has duplicate 0000579
2010-04-13 12:07 user6 Summary 'Auto Fishery' and 'Auto Kitchen' workshop orders toggled with incorrect keypress => 'Auto Fishery' and 'Auto Kitchen' workshop orders toggled with 'Auto Butcher'
2010-04-13 12:08 user6 Relationship added has duplicate 0001096
2010-04-29 13:39 user6 Category General => Dwarf Mode -- Interface, Standing Orders
2010-05-27 00:11 user6 Relationship added has duplicate 0002078
2010-09-01 19:47 Loganbacca Note Added: 0012321
2011-03-14 23:38 Kipi Note Added: 0016261
2011-05-29 18:17 TheDistur Note Added: 0017899
2011-10-09 13:32 Quietust Note Added: 0018790
2011-11-25 19:57 Quietust Tag Attached: binary patch
2012-02-01 10:15 Quietust Note Added: 0019447
2012-02-16 16:52 Toady One Note Added: 0019868
2012-02-16 16:52 Toady One Status new => resolved
2012-02-16 16:52 Toady One Fixed in Version => Next Version
2012-02-16 16:52 Toady One Resolution open => fixed
2012-02-16 16:52 Toady One Assigned To => Toady One