View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006820 | Dwarf Fortress | Adventure Mode -- AI | public | 2014-07-09 06:34 | 2014-07-09 07:06 |
Reporter | neotelesocio | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | no change required | ||
Product Version | 0.40.01 | ||||
Summary | 0006820: AI is a little easy to scare... | ||||
Description | Upon freshly spawning a new Adventurer, in a room with a law-giver and lord, and taking one step toward the lawgiver, he became terrified since I was holding a weapon, thinking there were enemies about, and spent the rest of the day trying to scramble up a chalk wall and failing. | ||||
Tags | No tags attached. | ||||
|
This doesn't usually happen (at least in my experience). Morale calculations are based on personality, so he might be an extreme coward. Please reopen this if that doesn't explain it. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-09 06:34 | neotelesocio | New Issue | |
2014-07-09 07:06 |
|
Note Added: 0025296 | |
2014-07-09 07:06 |
|
Status | new => resolved |
2014-07-09 07:06 |
|
Resolution | open => no change required |
2014-07-09 07:06 |
|
Assigned To | => user6 |