View Issue Details

IDProjectCategoryView StatusLast Update
0006820Dwarf FortressAdventure Mode -- AIpublic2014-07-09 07:06
Reporterneotelesocio Assigned Touser6 
PrioritylowSeverityminorReproducibilitysometimes
Status resolvedResolutionno change required 
Product Version0.40.01 
Summary0006820: AI is a little easy to scare...
DescriptionUpon freshly spawning a new Adventurer, in a room with a law-giver and lord, and taking one step toward the lawgiver, he became terrified since I was holding a weapon, thinking there were enemies about, and spent the rest of the day trying to scramble up a chalk wall and failing.
TagsNo tags attached.

Activities

user6

2014-07-09 07:06

  ~0025296

This doesn't usually happen (at least in my experience). Morale calculations are based on personality, so he might be an extreme coward. Please reopen this if that doesn't explain it.

Issue History

Date Modified Username Field Change
2014-07-09 06:34 neotelesocio New Issue
2014-07-09 07:06 user6 Note Added: 0025296
2014-07-09 07:06 user6 Status new => resolved
2014-07-09 07:06 user6 Resolution open => no change required
2014-07-09 07:06 user6 Assigned To => user6