View Issue Details

IDProjectCategoryView StatusLast Update
0006829Dwarf FortressDwarf Mode -- Interface, Announcementspublic2017-11-19 22:50
Reportersnateraar Assigned Touser11 
PrioritylowSeveritytrivialReproducibilityalways
Status resolvedResolutionno change required 
Product Version0.40.01 
Summary0006829: Collapse of trees during forest fire causes annoying pausing and recentering. (Not a bug, just extremely annoying.)
DescriptionNot sure if this can be classified as a bug report.

When there's an ongoing forest fire, trees now collapse as they burn.
Every time a tree collapses, the screen centers on the tree and pauses the game.

During forest fires, trees collapse every few seconds, which makes it near impossible to have the game run autonomously without pausing every three seconds.

It's definitely possible to turn this off in the 'announcements.txt' configuration file, but if you don't know this it's a major annoyance.
Steps To ReproduceSet forest of multi-tile trees on fire.
TagsNo tags attached.

Relationships

related to 0006704 resolvedToady One Already-felled trees "collapse" when mining under their former roots 

Activities

rhorama

2014-07-09 08:46

reporter   ~0025316

Child/duplicate of 006704?

snateraar

2014-07-09 08:57

reporter   ~0025319

Nope, the messages are not random. They're actual products of collapsing trees.
What I mean is that during forest fires, a lot of trees are simultaneously on fire, which means eventually they all collapse. This means message spam and having to unpause the game every time the message occurs.

Talvieno

2014-07-15 11:51

manager   ~0026516

Last edited: 2014-07-15 11:52

Sounds a lot like what happens when you dump water onto a magma pit. That's never been addressed, so I don't think it's likely that this will anytime soon.

Rafal99

2014-07-15 13:14

reporter   ~0026526

You can disable the pausing when collapsing happens. Edit data/init/announcements.txt file, find the line with CAVE_COLLAPSE and remove P and R tags from it.

walberg

2014-07-24 09:32

reporter   ~0027431

I would think the best answer to this would not involve disabling the announcement for all collapses. Perhaps a separate TREE_COLLAPSE announcement is needed. I know in my typical play style, there are certain collapses that I absolutely want to know about...

SmileyMan

2014-07-30 07:15

reporter   ~0027943

Save for 40.05 here: http://dffd.wimbli.com/file.php?id=9205

user11

2017-11-19 22:50

  ~0036897

These announcements can be changed in the announcements.txt file. Suggestions for adding a separate announcement specific to trees needs to go on the suggestions forum.

Issue History

Date Modified Username Field Change
2014-07-09 08:28 snateraar New Issue
2014-07-09 08:46 user6 Relationship added related to 0006704
2014-07-09 08:46 rhorama Note Added: 0025316
2014-07-09 08:57 snateraar Note Added: 0025319
2014-07-15 11:51 Talvieno Note Added: 0026516
2014-07-15 11:52 Talvieno Note Edited: 0026516
2014-07-15 13:14 Rafal99 Note Added: 0026526
2014-07-24 09:32 walberg Note Added: 0027431
2014-07-30 07:15 SmileyMan Note Added: 0027943
2017-11-19 22:50 user11 Note Added: 0036897
2017-11-19 22:50 user11 Status new => resolved
2017-11-19 22:50 user11 Resolution open => no change required
2017-11-19 22:50 user11 Assigned To => user11