View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006848 | Dwarf Fortress | Adventure Mode -- Combat | public | 2014-07-09 11:12 | 2014-07-18 11:51 |
Reporter | crazedpsyc | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | random |
Status | new | Resolution | open | ||
Platform | x86_64 | OS | Archlinux | ||
Product Version | 0.40.01 | ||||
Summary | 0006848: bad_alloc, ABRT while attacking troll | ||||
Description | Attacking one of many trolls in adv mode (nothing obviously different) crashed, saying: terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc Program received signal SIGABRT, Aborted. [Switching to Thread 0xf5cd3b40 (LWP 1170)] 0xf7ffb430 in __kernel_vsyscall () (gdb) bt #0 0xf7ffb430 in __kernel_vsyscall () 0000001 0xf77ef2b7 in raise () from /usr/lib32/libc.so.6 0000002 0xf77f090a in abort () from /usr/lib32/libc.so.6 0000003 0xf7a96c95 in __gnu_cxx::__verbose_terminate_handler () at ../../../../gcc-4.5.1/libstdc++-v3/libsupc++/vterminate.cc:93 0000004 0xf7a94b95 in __cxxabiv1::__terminate (handler=0xf7a96b40 <__gnu_cxx::__verbose_terminate_handler()>) at ../../../../gcc-4.5.1/libstdc++-v3/libsupc++/eh_terminate.cc:39 0000005 0xf7a94bd2 in std::terminate () at ../../../../gcc-4.5.1/libstdc++-v3/libsupc++/eh_terminate.cc:49 0000006 0xf7a94d41 in __cxxabiv1::__cxa_throw (obj=0xe1de9d20, tinfo=0xf7ac17f4 <typeinfo for std::bad_alloc>, dest=0xf7a951c0 <std::bad_alloc::~bad_alloc()>) at ../../../../gcc-4.5.1/libstdc++-v3/libsupc++/eh_throw.cc:83 0000007 0xf7a952d7 in operator new (sz=1677721600) at ../../../../gcc-4.5.1/libstdc++-v3/libsupc++/new_op.cc:58 0000008 0x08053706 in ?? () 0000009 0x088db1a3 in ?? () 0000010 0x08bada24 in ?? () 0000011 0x08cf6a39 in ?? () 0000012 0x08d677f0 in ?? () 0000013 0x08da1a73 in ?? () 0000014 0x08da1c28 in ?? () 0000015 0x0833da3d in ?? () 0000016 0xf7b241e1 in interfacest::loop() () from /home/mike/df_linux/libs/libgraphics.so 0000017 0x085e1adf in mainloop() () 0000018 0xf7b002e4 in enablerst::async_loop() () from /home/mike/df_linux/libs/libgraphics.so 0000019 0xf7b006cd in call_loop(void*) () from /home/mike/df_linux/libs/libgraphics.so 0000020 0xf7ef3ca1 in ?? () from /usr/lib32/libSDL-1.2.so.0 0000021 0xf7f3d56b in ?? () from /usr/lib32/libSDL-1.2.so.0 0000022 0xf77ac096 in start_thread () from /usr/lib32/libpthread.so.0 0000023 0xf78ada7e in clone () from /usr/lib32/libc.so.6 | ||||
Tags | crash | ||||
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Just happened again when I tried to walk out of a goblin-inhabited dwarf mound. Must not be combat-related. Weird stuff. |
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This one is definitely still present in .03. Seems like it might have something to do with highly populated sites -- this time it was while walking through a market. |
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Reminder sent to: crazedpsyc Please upload a save that demonstrates the problem to http://dffd.wimbli.com/ and post the link here. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-09 11:12 | crazedpsyc | New Issue | |
2014-07-09 14:57 | crazedpsyc | Note Added: 0025389 | |
2014-07-09 15:16 | alexis06 | Tag Attached: crash | |
2014-07-18 11:50 | crazedpsyc | Note Added: 0026886 | |
2014-07-18 11:51 |
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Note Added: 0026887 |