View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006872 | Dwarf Fortress | Miscellaneous Crashes | public | 2014-07-09 14:12 | 2014-07-13 14:14 |
Reporter | thvaz | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Platform | pc | OS | Windows | OS Version | 7 |
Product Version | 0.40.01 | ||||
Summary | 0006872: Crash after creating new adventurer | ||||
Description | After playing for quite some time with another character (killed by bandits, I created another. It is a pocket world so I had only one human civilization to choose, and just after leaving the fortress and enter Travel mode the game crashed. The errorlog says: Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds Midmap effective coordinate check out of bounds | ||||
Tags | No tags attached. | ||||
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Had another crash, with the same message error. I noticed that both happened just after I change the display of the map. Doesn't happen always, though. |
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I think this is a duplicate of the "out of bounds" crash Toady fixed in 0.40.03. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-09 14:12 | thvaz | New Issue | |
2014-07-10 09:15 | thvaz | Note Added: 0025544 | |
2014-07-13 13:51 | thvaz | Note Added: 0026199 | |
2014-07-13 14:14 |
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Relationship added | duplicate of 0006654 |
2014-07-13 14:14 |
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Status | new => resolved |
2014-07-13 14:14 |
|
Resolution | open => duplicate |
2014-07-13 14:14 |
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Assigned To | => user6 |