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IDProjectCategoryView StatusLast Update
0006896Dwarf FortressDwarf Mode -- Environmentpublic2016-02-09 03:54
ReporterZidorn Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status confirmedResolutionopen 
OSWindowsOS Version7 
Product Version0.40.01 
Summary0006896: Mining a vein or cluster leaves floor tiles of the layer stone (natural cave formation doesn't)
DescriptionWhen a non-layer stone is mined out in fortress mode it leaves a floor made of the stone from the layer it's in.
Steps To ReproduceMine any stone that occurs in veins or clusters.
TagsIntentional/Expected?, mining

Relationships

has duplicate 0006925 resolveduser11 All mined out stone constructions are made of one kind of stone 
has duplicate 0007017 resolveduser6 Floor Tiles not reflecting the tile dug out. 
has duplicate 0007532 resolveduser6 Dug out areas take the stone type of the layer, not what they were dug out of 
has duplicate 0008047 resolveduser11 Adamantine does not leave adamantine cavern floor when mined. 
related to 0001370 resolveduser6 Farm built on muddy chalk/bauxite/rubies, after mud dried it was all chalk 
related to 0008444 new Cast obsidian, when mined away, will leave a floor of the surrounding stone 

Activities

user6

2014-07-09 17:08

  ~0025418

What makes you think this isn't intentional?

user11

2014-07-10 06:00

  ~0025517

Previously, the floors were whatever material the mined-out tile was (mineral, gem, etc.).

cephalo

2014-07-10 13:34

reporter   ~0025586

It can be a factor if you like to smooth and engrave floors with the natural patterns visible. It looks terrible but I like it!

Quietust

2014-07-10 13:45

reporter   ~0025589

Last edited: 2014-07-10 13:53

A quick test confirms that mining out a mineral inclusion consistently leaves the current layer material behindm even when excavating stairs (e.g. digging an up/down staircase from a Kaolinite cluster left Sand stairs behind), which is totally different from versions 0.34.11 and earlier (back to 0.27.169.32a, anyways - in the 2D versions, ores and gems left behind ordinary stone floors).

[edit] The same thing happens with feature stone - no more adamantine floors.

denspb

2014-07-10 22:54

reporter   ~0025690

That looks like feature rather than bug for me, at least for gems/small clusters.

SteveTheRed

2014-07-21 20:07

reporter   ~0027177

It impacts on room quality - I used to seek out gem/ore clusters to make high value rooms, as they'd have higher value than basic rock.

AVK

2014-07-23 09:07

reporter   ~0027316

But for reals is this intentional or not? I kinda like it. It feels more like you're carving every inch of the good stuff from the mountain instead of laser-cutting perfectly square blocks and leaving behind the gold and jewels embedded into the floor, just an inch beneath the mandated floor height.

It'd be really neat if a mineral floor just indicated where the vein goes on between Z-levels, but that's just me.

Quietust

2014-08-19 06:01

reporter   ~0029293

By comparison, natural caves (notably, downward passages from the surface - haven't checked dry caverns yet) do have mineral floors where the inclusions used to be.

Tristan Alkai

2014-08-26 08:36

reporter   ~0029648

I agree with SteveTheRed. I like the room quality bonus of minerals.

If truly reverting to previous behavior is not desired, then perhaps an option in d_init to regulate this? It does have that list with weather, economy, etc. The behavior that triggered the bug report would be something like "complete mineral mining:yes"

Even if yes by default, this opens up the option for those that want the valuable floors (including SteveTheRed and me) to set that option to no.

user6

2014-08-26 08:43

  ~0029649

Tristan Alkai: the bug tracker isn't a good place for Suggestions-type discussions. We're only interested in whether it's a bug or not.

Tristan Alkai

2014-08-26 08:53

reporter   ~0029650

Understood. I was trying to assist in solving it.

Also: the link for suggestions is not obvious from here. Advice?

user6

2014-08-26 09:01

  ~0029652

Oops, yeah, it's on the forums: http://www.bay12forums.com/smf/index.php?board=5.0

kicking jay

2014-10-18 20:18

reporter   ~0030666

I thought it was intentional, meant to prevent the pretty exploity way of boosting room value by putting nobles in dug out platinum/gold veins.

I like it, and I hope it stays.

vomov

2016-02-09 03:54

reporter   ~0034621

From another, related bug; this also 'breaks' obsidian casting, as the floors will be sand/dirt. I remember obsidian casting working in another way before, but I'm not sure if this is an intended change or not.

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Issue History

Date Modified Username Field Change
2014-07-09 16:42 Zidorn New Issue
2014-07-09 17:08 user6 Note Added: 0025418
2014-07-09 17:08 user6 Assigned To => user6
2014-07-09 17:08 user6 Status new => feedback
2014-07-10 05:59 user11 Relationship added has duplicate 0006925
2014-07-10 05:59 user11 Tag Attached: Intentional/Expected?
2014-07-10 06:00 user11 Note Added: 0025517
2014-07-10 13:34 cephalo Note Added: 0025586
2014-07-10 13:45 Quietust Note Added: 0025589
2014-07-10 13:53 Quietust Note Edited: 0025589
2014-07-10 20:56 user6 Relationship added has duplicate 0007017
2014-07-10 22:54 denspb Note Added: 0025690
2014-07-14 11:34 user6 Status feedback => acknowledged
2014-07-20 21:38 user6 Relationship added has duplicate 0007532
2014-07-21 20:07 SteveTheRed Note Added: 0027177
2014-07-23 09:07 AVK Note Added: 0027316
2014-08-13 15:59 user6 Summary Mined out rocks leave wrong floor => Mining a vein or cluster leaves floor tiles of the layer stone
2014-08-13 15:59 user6 Relationship added related to 0001370
2014-08-16 20:32 user11 Relationship added has duplicate 0008047
2014-08-19 06:01 Quietust Note Added: 0029293
2014-08-19 06:33 user6 Summary Mining a vein or cluster leaves floor tiles of the layer stone => Mining a vein or cluster leaves floor tiles of the layer stone (natural cave formation doesn't)
2014-08-26 08:36 Tristan Alkai Note Added: 0029648
2014-08-26 08:39 Tristan Alkai Tag Attached: mining
2014-08-26 08:43 user6 Note Added: 0029649
2014-08-26 08:53 Tristan Alkai Note Added: 0029650
2014-08-26 09:01 user6 Note Added: 0029652
2014-10-18 20:18 kicking jay Note Added: 0030666
2014-10-27 11:47 user6 Relationship added related to 0008444
2014-12-30 20:31 user6 Status acknowledged => confirmed
2016-02-09 03:54 vomov Note Added: 0034621