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IDProjectCategoryView StatusLast Update
0007060Dwarf FortressAdventure Mode -- Sitespublic2014-07-22 14:03
ReporterSaram-61-97-kon Assigned ToToady One  
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionfixed 
OSWindows 7 
Product Version0.40.02 
Fixed in Version0.40.05 
Summary0007060: Goblins and humans from other civilisations live in dwarf fortresses and fight against each other
DescriptionI started a game as an dwarven adventurer and in the fortress live goblins aside with some dwarves and humans. Checking the legends reveals, that they are from different civilisations, but some goblins are part of their goblin civilisation and additionally from a dwarven group (since the year I played), but all of them (dwarves, goblins and humans) have the same home.
However, some of the goblins attacked a human and suddenly everyone started fighting. I decided to aid the human, but now I was attacked by dwarves and goblins and the goblins start to kill each other and the dwarves.
In a next play I started in an other fortress in a room with only one Marksdwarf. I ask him to follow me and we walked into the next room, full of goblins. He started to attack the goblins, even they seem peacefull to me and other dwarves. And after I joined the fight the milita-dwarves turned hostile to me.
It seems in the new Version of Dwarf Fortress the creatures can settle wherever they want, regardless of their civilisation. This cause the Problems. And since goblins donĀ“t die of old age, they starts to overwhelm the original civilisation.
Steps To ReproduceStart as a dwarven adventurer, but have not tried in an other world yet.
Additional InformationNo mods, no tileset, no raw edit
250 years history
Tagsadventure mode

Relationships

related to 0003685 feedbackuser11 Goblin squads invading a fortress will kill their non-goblin squadmates, sparking loyalty cascade 

Activities

Saram-61-97-kon

2014-07-11 08:59

reporter   ~0025765

I have a save, but I dont know how to attach it

XXSockXX

2014-07-11 09:10

reporter   ~0025770

You can upload a save here: http://dffd.wimbli.com/

I have also in 40.01 encountered a human in a dwarven fortress and elfs and goblins in human hamlets, though they didn't fight each other or anybody else.

Saram-61-97-kon

2014-07-11 09:32

reporter   ~0025772

Here is my save. Most of the goblins and dwarves are daed.
http://dffd.wimbli.com/file.php?id=8870

4maskwolf

2014-07-11 09:48

reporter   ~0025776

This happened to me as well back in .40.01,so it apparently hasn't been fixed.

UristDaVinci

2014-07-13 13:13

reporter   ~0026196

I have had something similar on several games in 0.40.02, including one where I was using an unarmed pacifist "human outsider" character with no allegiances or kills. I would walk into an open marketplace, and many of the humans/elves/goblins present would attack me or eachother.

fourpotatoes

2014-07-14 01:16

reporter   ~0026297

Last edited: 2014-07-14 01:17

I've encountered this on 0.40.02 and 0.40.03 worlds. The dwarves, goblins and humans are at peace in the fortress I start out in, but if I walk into another site, they'll start fighting.

Here's a save from 0.40.03. I've just walked into a trade depot that's about to explode in violence. In this case, goblins & humans who are apparently fortress members will show as "No quarter". The broker in this save is especially annoying: she'll keep charging you if you let her.

http://dffd.wimbli.com/file.php?id=8957

UristDaVinci

2014-07-14 06:56

reporter   ~0026313

See http://www.bay12forums.com/smf/index.php?topic=140544.msg5471404#msg5471404
and below posts.

The problem may be related to the goblin entity's REQUIRED kill ethics.

Issue History

Date Modified Username Field Change
2014-07-11 08:57 Saram-61-97-kon New Issue
2014-07-11 08:57 Saram-61-97-kon Tag Attached: adventure mode
2014-07-11 08:59 Saram-61-97-kon Note Added: 0025765
2014-07-11 09:10 XXSockXX Note Added: 0025770
2014-07-11 09:32 Saram-61-97-kon Note Added: 0025772
2014-07-11 09:48 4maskwolf Note Added: 0025776
2014-07-13 09:34 user6 Relationship added related to 0003685
2014-07-13 13:13 UristDaVinci Note Added: 0026196
2014-07-14 01:16 fourpotatoes Note Added: 0026297
2014-07-14 01:17 fourpotatoes Note Edited: 0026297
2014-07-14 06:56 UristDaVinci Note Added: 0026313
2014-07-22 14:03 Toady One Status new => resolved
2014-07-22 14:03 Toady One Fixed in Version => Next Version
2014-07-22 14:03 Toady One Resolution open => fixed
2014-07-22 14:03 Toady One Assigned To => Toady One