View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007101 | Dwarf Fortress | Adventure Mode -- Travel | public | 2014-07-11 18:43 | 2014-07-12 08:42 |
Reporter | APV | Assigned To | |||
Priority | high | Severity | crash | Reproducibility | random |
Status | resolved | Resolution | duplicate | ||
Platform | Linux | OS | Ubuntu | OS Version | 12.04 32-bit |
Product Version | 0.40.02 | ||||
Summary | 0007101: Game crashes when travelling in fast travel. | ||||
Description | After going into fast travel mode and travelling for 10-20 tiles game occasionally crashes. errorlog.txt says "Midmap effective coordinate check out of bounds" | ||||
Tags | No tags attached. | ||||
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Related "Midmap effective coordinate check out of bounds" crash happened after hero going to sleep. The game crashed shortly after screen has gone into fast travel mode. |
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I'm having the same thing happen on windows 7 with the same errorlog message. |
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Reproduced this "Midmap effective coordinate check out of bounds" crash. It happens when hero is trying to sleep, screen goes to fast travel mode, and it crashes midnight, five times in a row for me. Crashes every time at (probably) the same time, so probably encounter related. Last message in console is "Segmentation fault (core dumped)" |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-11 18:43 | APV | New Issue | |
2014-07-11 19:13 | APV | Note Added: 0025899 | |
2014-07-11 19:47 | fourth triad | Note Added: 0025912 | |
2014-07-11 20:40 | APV | Note Added: 0025924 | |
2014-07-11 20:43 | APV | Note Edited: 0025924 | |
2014-07-12 06:38 | APV | Note Edited: 0025924 | |
2014-07-12 08:42 |
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Relationship added | duplicate of 0006654 |
2014-07-12 08:42 |
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Status | new => resolved |
2014-07-12 08:42 |
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Resolution | open => duplicate |
2014-07-12 08:42 |
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Assigned To | => user6 |