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IDProjectCategoryView StatusLast Update
0007101Dwarf FortressAdventure Mode -- Travelpublic2014-07-12 08:42
ReporterAPV Assigned Touser6 
PriorityhighSeveritycrashReproducibilityrandom
Status resolvedResolutionduplicate 
PlatformLinuxOSUbuntuOS Version12.04 32-bit
Product Version0.40.02 
Summary0007101: Game crashes when travelling in fast travel.
DescriptionAfter going into fast travel mode and travelling for 10-20 tiles game occasionally crashes.
errorlog.txt says "Midmap effective coordinate check out of bounds"
TagsNo tags attached.

Relationships

duplicate of 0006654 resolvedToady One Indefinite hang fast-traveling from (or sleeping in) necromancer tower 

Activities

APV

2014-07-11 19:13

reporter   ~0025899

Related "Midmap effective coordinate check out of bounds" crash happened after hero going to sleep. The game crashed shortly after screen has gone into fast travel mode.

fourth triad

2014-07-11 19:47

reporter   ~0025912

I'm having the same thing happen on windows 7 with the same errorlog message.

APV

2014-07-11 20:40

reporter   ~0025924

Last edited: 2014-07-12 06:38

Reproduced this "Midmap effective coordinate check out of bounds" crash. It happens when hero is trying to sleep, screen goes to fast travel mode, and it crashes midnight, five times in a row for me. Crashes every time at (probably) the same time, so probably encounter related. Last message in console is "Segmentation fault (core dumped)"

Issue History

Date Modified Username Field Change
2014-07-11 18:43 APV New Issue
2014-07-11 19:13 APV Note Added: 0025899
2014-07-11 19:47 fourth triad Note Added: 0025912
2014-07-11 20:40 APV Note Added: 0025924
2014-07-11 20:43 APV Note Edited: 0025924
2014-07-12 06:38 APV Note Edited: 0025924
2014-07-12 08:42 user6 Relationship added duplicate of 0006654
2014-07-12 08:42 user6 Status new => resolved
2014-07-12 08:42 user6 Resolution open => duplicate
2014-07-12 08:42 user6 Assigned To => user6