View Issue Details

IDProjectCategoryView StatusLast Update
0000712Dwarf FortressDwarf Mode -- Jobs, Designationspublic2016-05-18 13:59
ReporterJiri Petru Assigned ToToady One  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version0.31.01 
Fixed in Version0.43.03 
Summary0000712: Woodcutters cut trees with training axes
DescriptionThe title says it all. My woodcutter just cut a tree using a wooden training axe.
TagsNo tags attached.

Relationships

related to 0001451 confirmeduser11 Military equipment interferes with civilian equipment (picks/axes/crossbows/quivers) 
has duplicate 0003393 resolveduser11 Woodcutter chops down trees with wooden practice axe. 

Activities

SirPenguin

2010-04-08 07:23

reporter   ~0002022

Just confirming this on my own end, as I was about to report it myself.

DoctorZuber

2010-04-08 08:13

reporter   ~0002031

Last edited: 2010-04-08 08:14

quickly confirmed this by embarking with only training axes. very amusing.

Odds are one of you clever dwarves can even isolate this one in a raw file if you like. ;)

Telarin

2010-07-19 06:40

reporter   ~0010628

Confirmed in 0.31.10 as well.

smjjames

2010-07-19 07:51

reporter   ~0010635

My woodcutter/carpenter used the wood training axe just fine. Not sure if it were a bit slower than with a metal axe, but, yea.

As strange as this whole thing sounds, I think this could be kept as a feature since I don't know of a way to keep a particular type of axe as not being useable for woodcutting.

Rhenaya

2010-07-19 10:41

reporter   ~0010654

its because they use any [CLASS:AXE] weapon for woodcutting, even funnier its if you civ can use halberds... a solution would be to add [WOODCUTTING:BATTLE_AXE] into the raws just like the pick is [DIGGER:PICK] (i know its a longer id but you know what i mean)

smjjames

2010-07-19 12:40

reporter   ~0010663

How would it still distinguish from a training battle axe and a metal one?

nshapter

2010-09-30 08:41

reporter   ~0013081

IRL a Battle Axe would not be the tool of choice for wood cutting. Is a training axe definitely just an axe shaped Bokken or maybe a flint hatchet or what?

It makes sense to have wood cutting tools that are not (strictly speaking) weapons.

Dwarves need saws.

Quietust

2010-09-30 09:29

reporter   ~0013082

Last edited: 2010-09-30 09:31

smjjames: "training axes" and "battle axes" are completely different weapons - one has the ID "ITEM_WEAPON_AXE_TRAINING" and has only BLUNT attacks, while the other has the ID "ITEM_WEAPON_AXE_BATTLE" and has an EDGE attack.

All training weapons have the [TRAINING] token (which is what allows them to be made by carpenters instead of by weaponsmiths), which could probably be used to prevent them from being used by wood cutters.

Malibu Stacey

2010-09-30 09:37

reporter   ~0013083

That's epic. Nice bug to exploit for saving embark points. I doubt the material or quality of the axe used to cut trees down will make any difference to how quickly a Woodcutter fells a tree. Actually I'd be surprised if the skill of the dwarf makes any difference either.

A proper fix would be to create a new axe type specifically for woodcutting purposes & leave battle axes as is, just removing their ability to be used for woodcutting.

tatterdemalian

2011-02-08 18:14

reporter   ~0015066

Hey, it could be like that other game where you punch trees...

Seriously, though, there are enough specialized equipment types in the game, and each one seems to cause more bugs with each new release. Maybe if aspects of tools and weapons were consolidated or simplified somehow, it would be easier to introduce such variants.

Kogut

2012-03-30 05:37

reporter   ~0021902

Confirmed in 0.34.06 as well.

Shimrod

2015-08-28 09:23

reporter   ~0033004

Still present in 0.40.24.

Issue History

Date Modified Username Field Change
2010-04-07 05:59 Jiri Petru New Issue
2010-04-08 07:23 SirPenguin Note Added: 0002022
2010-04-08 08:13 DoctorZuber Note Added: 0002031
2010-04-08 08:14 DoctorZuber Note Edited: 0002031
2010-07-19 06:40 Telarin Note Added: 0010628
2010-07-19 07:08 user6 Relationship added related to 0000535
2010-07-19 07:51 smjjames Note Added: 0010635
2010-07-19 10:41 Rhenaya Note Added: 0010654
2010-07-19 12:40 smjjames Note Added: 0010663
2010-09-30 08:41 nshapter Note Added: 0013081
2010-09-30 09:29 Quietust Note Added: 0013082
2010-09-30 09:31 Quietust Note Edited: 0013082
2010-09-30 09:37 Malibu Stacey Note Added: 0013083
2010-10-09 07:19 user11 Relationship added has duplicate 0003393
2011-02-08 18:14 tatterdemalian Note Added: 0015066
2011-02-28 21:43 user6 Relationship added related to 0001451
2011-02-28 21:43 user6 Relationship deleted related to 0000535
2012-03-30 05:37 Kogut Note Added: 0021902
2015-08-28 09:23 Shimrod Note Added: 0033004
2015-09-02 11:06 lethosor Assigned To => lethosor
2015-09-02 11:06 lethosor Status new => confirmed
2016-05-18 13:59 Toady One Status confirmed => resolved
2016-05-18 13:59 Toady One Fixed in Version => Next Version
2016-05-18 13:59 Toady One Resolution open => fixed
2016-05-18 13:59 Toady One Assigned To lethosor => Toady One