View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000718 | Dwarf Fortress | Technical -- General | public | 2010-04-07 08:10 | 2010-06-09 06:46 |
| Reporter | Cespinarve | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | closed | Resolution | no change required | ||
| Platform | Mac | OS | Vista (Mac Bootcamp) | ||
| Product Version | 0.31.01 | ||||
| Summary | 0000718: Bizzare slowdown | ||||
| Description | Game has reached an usual stuttering upon reaching more than seventy dwarves, a stutter that is not consistent with previously observed behavior of frame-rate slowing. Every six to fifteen seconds, the game simply pauses (stops dead, as opposed to having the pause button come into effect) for a second to two seconds before resuming, and then freezing up again. | ||||
| Steps To Reproduce | Unknown. It seems to be in a permanent effect, as I quit and reloaded my game, and the process continued. | ||||
| Tags | No tags attached. | ||||
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What are your system specs? Do you have PARTIAL_PRINT turned on? |
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No, partial print is not on. I have Macintosh 2GHz Intel Core 2 duo, with memory being: 2 GB 1067 MHz DDR3. I am using Windows Vista operating on the Bootcamp partition. I am also using a modified Mayday tileset. |
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I've been having very similar issues. I think it has to do with pathing, or perhaps mining. I had the game start to do that with abut 40 dwarves, and then it stopped suddenly, and started again now I'm close to 80. The one thing I noticed, is the number of mining projects going on. Both times I had about ten distinct mining jobs active on four or five distinct Z-levels. The stuttering seems to go away when I get down to roughly two active mining projects. I've seen no other coorelation between the two times, as other than digging out a few new mines and bedrooms and such the majority of the fort is identical. Both times I also had several laid out, inaccessible mining projects. If it matters. |
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Cespinarve: you should definitely try turning PARTIAL_PRINT on. It's intended to help with performance problems. |
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Fun with college means I have not had the time to go back to Dwarf Fortress, but i'll take your advice under consideration. |
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Ah, okay. I'll mark this resolved, since the 40d# merge should also be out before too long, which means you'll have native Mac support. If you're still having the same problem when you come back to DF, you can reopen this report or start a new one. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-07 08:10 | Cespinarve | New Issue | |
| 2010-04-07 10:35 |
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Note Added: 0001788 | |
| 2010-04-08 13:18 | Cespinarve | Note Added: 0002136 | |
| 2010-04-08 13:20 | Cespinarve | Note Edited: 0002136 | |
| 2010-04-23 10:01 | ronarscorruption | Note Added: 0004724 | |
| 2010-04-23 12:36 |
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Note Added: 0004757 | |
| 2010-04-26 21:40 | Cespinarve | Note Added: 0005279 | |
| 2010-04-26 22:07 |
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Note Added: 0005282 | |
| 2010-04-26 22:07 |
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Status | new => resolved |
| 2010-04-26 22:07 |
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Resolution | open => no change required |
| 2010-04-26 22:07 |
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Assigned To | => user6 |
| 2010-06-09 06:46 | Toady One | Status | resolved => closed |
| 2010-06-29 07:38 |
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Category | Technical => Technical -- General |