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IDProjectCategoryView StatusLast Update
0007216Dwarf FortressAdventure Mode -- Sitespublic2016-05-19 15:57
ReporterTalvieno Assigned Touser6 
PriorityhighSeveritymajorReproducibilitysometimes
Status confirmedResolutionopen 
PlatformPCOSWindows 8OS Version1.0
Product Version0.40.02 
Summary0007216: Underground creatures teleported to surface
DescriptionCreatures from the caverns are sometimes deposited on the surface in adventure mode.

The save is many times slower, there are an absurd number of creatures on the surface, and signs of what is apparently a battle - dead crundles everywhere, dead tribespeople, leather and blowdarts scattered everywhere.

It's only sometimes reproducible. I think it has something to do with there being a tribe directly underneath a lair. I got it to do it with a separate save, but that was in between a number of failed attempts.
Steps To ReproduceFind an empty underground lair, leave, fast travel back.
Additional Informationhttp://dffd.wimbli.com/file.php?id=8938 <--- a save with the issue, right in the middle of it. "waiting" an hour makes the issue disappear. That might help solve it.
TagsNo tags attached.

Relationships

related to 0001181 confirmeduser6 Items from underground cavern scattered on surface 
related to 0008480 new Companions teleport after moving 
related to 0007206 resolvedToady One Hordes of creatures accumulating near empty lair with each fast travel 

Activities

Talvieno

2014-07-13 09:44

manager   ~0026147

Last edited: 2014-07-13 17:00

On second thought, this might ought to be put as "minor". And the priority probably shouldn't be high either.

Quietust

2014-07-14 08:30

reporter   ~0026322

I had something like this happen inside a Human city in 0.40.02 - I approached the keep while in fast-travel mode, and when I exited there was a snakeman spearman attacking people, so I killed it. I then walked to the keep, looked around, then walked back and encountered a Gremlin and two Elk Birds, and my next attempt at conversation revealed reports of dwarves attacking " ", which turned out to be flesh balls (leading to the amusing question "Can you tell me where I can find a flesh ball?"). After going back to the marketplace, I saw a bunch of plump helmet men and a few other dangerous creatures, and then the game crashed (probably due to 0007088).

Talvieno

2014-08-08 09:46

manager   ~0028587

Last edited: 2014-08-08 09:47

Potentially related to 0001181.

smjjames

2014-08-31 12:23

reporter   ~0029827

I've got one for 40.10, however it seems to be a one-off bug and I'm not able to get it to reproduce.

http://dffd.wimbli.com/file.php?id=9579

smjjames

2014-10-13 11:48

reporter   ~0030625

Here's an instance that is 100% reproducible in 40.13. I tested this with DFhack inert and it's associated with a spam of "no layer area available for historical figure" errors in the errorlog.

Also linked to the chaos going on in 0008427 because it's the same site and 0006708 for animal recruit.

http://dffd.wimbli.com/file.php?id=9914

Option 1: Go to travel mode, move a space east or west, move back and then go south, you'll get ambushed every time. This way 100% reliably reproduces it.

Option 2: Walk far enough for the site to offload and then come back. Not sure if it's 100% reproducible, there were a few times that I didn't see any critters, but the error spam was there.

Toady One

2016-05-19 15:57

administrator   ~0035236

So in that save, about 20% of the underground creatures down in the caves became historical. I'm not sure why. It doesn't appear to be conversations. Once they become historical, I've figured out what's going on and can fix that at some point (that * is actually all individual hunter armies operating out of the fortress).

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Issue History

Date Modified Username Field Change
2014-07-13 09:43 Talvieno New Issue
2014-07-13 09:44 Talvieno Note Added: 0026147
2014-07-13 10:24 user6 Relationship added related to 0007206
2014-07-13 17:00 Talvieno Note Edited: 0026147
2014-07-14 08:30 Quietust Note Added: 0026322
2014-07-22 08:22 lethosor Relationship added related to 0007560
2014-08-08 09:46 Talvieno Note Added: 0028587
2014-08-08 09:47 Talvieno Note Edited: 0028587
2014-08-08 10:37 user6 Relationship added related to 0001181
2014-08-31 12:23 smjjames Note Added: 0029827
2014-10-13 11:48 smjjames Note Added: 0030625
2015-01-11 07:53 user6 Assigned To => user6
2015-01-11 07:53 user6 Status new => confirmed
2015-01-11 07:53 user6 Relationship added related to 0008480
2015-01-11 08:07 user6 Relationship deleted related to 0007560
2016-05-19 15:57 Toady One Note Added: 0035236