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IDProjectCategoryView StatusLast Update
0007260Dwarf FortressDwarf Mode -- Militarypublic2014-07-14 18:34
ReporterTV4Fun Assigned Touser6 
PrioritynormalSeveritymajorReproducibilitysometimes
Status resolvedResolutionno change required 
PlatformWindowsOSWindowsOS Version8.1
Product Version0.40.03 
Summary0007260: Militia will not pick up armor
DescriptionI have a single militia dwarf to whom I have assigned a full suit of copper armor, but he does not seem to be picking it up or even attempting to do so, despite having been given ample time.
Steps To ReproduceCreate a new fortress, prepare carefully.
Give one dwarf skilled axedwarf, competent dodger, novice shield user and novice armor user.
Add one copper battle axe, one copper breastplate, one copper helm, one copper greaves, two copper gauntlets, and two copper high boots to your equipment.
Embark, make that dwarf militia commander and create a squad.
Assign the specific equipment you carried to that dwarf.
Order the squad to attack something or patrol somewhere.
He will not pick up the equipment.
TagsNo tags attached.

Activities

user6

2014-07-13 23:42

  ~0026289

Please upload a save that demonstrates the problem to http://dffd.wimbli.com/ and post the link here.

Rafal99

2014-07-14 00:11

reporter   ~0026294

Have you set "Replace clothes" in the Military->Equip screen?
Dwarves wear enough civilian clothes that they can't put any additional armor on their head, hands and feet unless set to "Replace clothes".
Still they should have put on axe, breastplate and greaves at least.

OmnomDarkweave

2014-07-14 02:26

reporter   ~0026302

I followed your steps to reproduce and with 'over clothing' my dwarf equipped the axe, breastplate and greaves. I changed to 'replace clothing' and he dropped his civilian clothing and correctly equipped the rest of his assigned military equipment.

thvaz

2014-07-14 03:00

reporter   ~0026304

I hadn't any problem with equipping in 0.40,01, though it is granted there are many situations possible.

ag

2014-07-14 03:46

reporter   ~0026306

For this reason 'over clothing' is pretty much useless since 0.34. Previously it would run some code that would remove enough civilian stuff so that the military stuff fits, but there were ussues with it, and apparently it was simply removed.

Rafal99

2014-07-14 04:30

reporter   ~0026308

Last edited: 2014-07-14 04:31

Yeah I agree.
One of the changes that made it worse is that since 34.xx caps have [SHAPED] tag, which means they can't be worn with helms, so civilian-clothed dwarf simply can't get any armor on the most important place - the head...
All you can do without having to replace all his clothes, is giving him some extra hoods.

TV4Fun

2014-07-14 18:14

reporter   ~0026396

Ok, I have confirmed that changing the equipment to replace clothing fixes this.

user11

2014-07-14 18:34

  ~0026401

Thanks for the follow-up...please use the suggestions forum for any wanted changes to the current equipment system.

Issue History

Date Modified Username Field Change
2014-07-13 22:22 TV4Fun New Issue
2014-07-13 23:42 user6 Note Added: 0026289
2014-07-13 23:42 user6 Assigned To => user6
2014-07-13 23:42 user6 Status new => feedback
2014-07-14 00:11 Rafal99 Note Added: 0026294
2014-07-14 02:26 OmnomDarkweave Note Added: 0026302
2014-07-14 03:00 thvaz Note Added: 0026304
2014-07-14 03:46 ag Note Added: 0026306
2014-07-14 04:30 Rafal99 Note Added: 0026308
2014-07-14 04:31 Rafal99 Note Edited: 0026308
2014-07-14 18:14 TV4Fun Note Added: 0026396
2014-07-14 18:14 TV4Fun Status feedback => assigned
2014-07-14 18:34 user11 Note Added: 0026401
2014-07-14 18:34 user11 Status assigned => resolved
2014-07-14 18:34 user11 Resolution open => no change required