View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000747 | Dwarf Fortress | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | public | 2010-04-07 16:09 | 2014-07-23 16:58 |
Reporter | Zeg | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | 0.31.01 | ||||
Fixed in Version | 0.40.05 | ||||
Summary | 0000747: Planting of seeds allowed even if too late in the season | ||||
Description | A farm plot mostly planted with Pig Tail seeds suddenly emptied itself on the season transition from Autumn to Winter. The plot no longer appears 'planted' and the seed have vanished from both the plots building info screen and the stocks. I'd guess that it's because you can't plant Pig Tails in Winter, but the previous behavior was that they'd still finish growing if already planted. | ||||
Tags | binary patch, farm, farming, food, season, seeds, underground | ||||
has duplicate | 0001869 | resolved | Plants in farm vanished when season changed | |
has duplicate | 0002361 | resolved | Planted seeds disappearing at season changes | |
has duplicate | 0006921 | resolved | Farmers planting seeds that disappear | |
has duplicate | 0000331 | resolved | lethosor | Crops can disappear on season change |
related to | 0007747 | resolved | Toady One | Farm plot planting cut-off fails to work over the Winter->Spring boundary |
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Confirmed, sweet pods planted in summer that failed to grow by autumn vanished. |
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might be related to 0000238 |
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Possibly intended behavior? |
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That's silly. If it were intended behavior it should stop you from planting seeds if you get too close to season change, like it used to. (plants that were otherwise plantable during the season but too close to season change would show up as red but still on the list). In fact, now that I think of it, maybe that's the real bug - that is, no plants show up as red anymore on the list. ever. Anyway, if this bug needs confirmation, I have experienced this bug as well. |
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31.12 still exhibits this issue. I can confirm that dimple cup spawn, planted one season, didn't vanish as they are allowed for all seasons. However, in the plot next to it, the entire plot of sweet pod seeds disappeared. (see this diagram for when plants are allowed http://df.magmawiki.com/index.php/File:Df-crops-diagram.png) The general trend seems to be the seeds disappear on season change if the plant isn't allowed to grow in that season. |
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I just watched 4 5x5 plots of freshly planted sweet pod seeds dissapear before my eyes on season change... This bug makes me sad :( |
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I lost nearly all of my cave wheat seeds to this bug after planting them too late in Autumn. |
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Yep, I just lost all but two of my rock nuts when Autumn changed to Winter. I now have to watch exactly what and when I'm planting like a hawk, just because the dwarves are no longer smart enough to stop planting when it's too late in the season? You've got to be kidding me. :( |
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Still happens in .14. I use seasonal autosave. The seeds are present in the plot during the autosave, and visible immediately afterward if the game is paused. Upon unpausing, all disallowed seeds for the new season are deleted. |
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Still exists in .25 |
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The problem is that the game even allows you to plant seeds under this circumstance - in versions 0.28.181.40d and earlier, crops in farm plots would turn Red if it was too late in the season to plant them, allow them to grow, and harvest them (with about a week of leeway, as I recall). |
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I've found the problem: the "too late to plant" check is still treating the "current season ticks" value as a down-counter (as it was in 40d and earlier) rather than an up-counter (as it was changed to in version 0.31.01). Specifically, while 40d and earlier checked "if (cur_season_tick - plant->GROWDUR * 10 < 500)", versions 0.31 and later check "if (cur_season_tick - plant->GROWDUR * 10 > 10080 - 500)", but they should be checking "if (cur_season_tick + plant->GROWDUR * 10 > 10080 - 500)". The following binary patches should fix this problem: 0.34.11 Win32 SDL: 0x04E7E4 : 2B D1 -> 01 CA 0.34.11 Linux: 0x069D34 : F7 D9 -> 90 90 0.34.11 OSX: 0x103B30 : F6 -> 0A Of other interest is how the check actually works - the red text (and refusal to plant) will only happen if your dwarves actually know that the plants would die. This happens under 2 circumstances: 1. At some point in the past, you planted seeds too late in the season, and they died when the season changed. 2. At some point in the past, a sufficiently skilled dwarf planted seeds for that crop during that season (it does an "item quality roll" using the dwarf's Farmer skill level, and rolling "finely-crafted" or higher is enough to teach your dwarves the plant's grow duration). |
Date Modified | Username | Field | Change |
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2010-04-07 16:09 | Zeg | New Issue | |
2010-04-07 16:10 | Zeg | Tag Attached: farm | |
2010-04-07 16:10 | Zeg | Tag Attached: farming | |
2010-04-07 16:10 | Zeg | Tag Attached: food | |
2010-04-07 16:10 | Zeg | Tag Attached: season | |
2010-04-07 16:10 | Zeg | Tag Attached: underground | |
2010-04-07 16:10 | Zeg | Tag Attached: seeds | |
2010-04-07 16:49 | nirreln | Note Added: 0001887 | |
2010-04-07 19:36 | Brandon816 | Note Added: 0001917 | |
2010-04-08 22:07 | Qloos | Note Added: 0002263 | |
2010-04-09 12:54 | anomaly | Note Added: 0002401 | |
2010-04-09 12:56 | anomaly | Note Edited: 0002401 | |
2010-04-09 12:57 | anomaly | Note Edited: 0002401 | |
2010-05-14 05:20 | Logical2u | Relationship added | parent of 0001869 |
2010-06-16 19:21 |
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Relationship added | has duplicate 0002361 |
2010-08-03 08:17 | kwieland | Note Added: 0011440 | |
2010-08-19 18:04 | gtmattz | Note Added: 0011940 | |
2010-08-22 18:27 | Quietust | Note Added: 0012029 | |
2010-09-03 18:02 | Ganthan | Note Added: 0012394 | |
2010-10-01 07:37 | greycat | Note Added: 0013099 | |
2010-10-01 07:39 | greycat | Note Edited: 0013099 | |
2012-07-19 12:54 | kwieland | Note Added: 0023275 | |
2012-08-30 10:28 | Quietust | Note Added: 0023511 | |
2012-09-11 20:57 |
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Relationship replaced | has duplicate 0001869 |
2012-09-11 20:58 |
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Summary | Planted seeds vanish on Season change => Planting of seeds allowed even if too late in the season |
2014-05-01 13:54 | Quietust | Note Added: 0024745 | |
2014-05-01 13:54 | Quietust | Tag Attached: binary patch | |
2014-05-02 12:35 |
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Assigned To | => user11 |
2014-05-02 12:35 |
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Status | new => acknowledged |
2014-07-17 14:56 |
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Relationship added | has duplicate 0006921 |
2014-07-23 12:14 | Toady One | Status | acknowledged => resolved |
2014-07-23 12:14 | Toady One | Fixed in Version | => Next Version |
2014-07-23 12:14 | Toady One | Resolution | open => fixed |
2014-07-23 12:14 | Toady One | Assigned To | user11 => Toady One |
2014-08-05 06:21 | lethosor | Relationship added | related to 0007747 |
2015-05-14 06:16 | lethosor | Relationship added | parent of 0000331 |
2015-05-14 06:17 | lethosor | Relationship replaced | has duplicate 0000331 |