|
|
Reporter | exottoyuhr | Assigned To | user6 | |
---|
Priority | low | Severity | minor | Reproducibility | have not tried |
---|
Status | resolved | Resolution | duplicate | |
---|
Platform | Windows | |
---|
Product Version | 0.40.03 | |
---|
|
|
Summary | 0007484: Character got stuck wanting to gather plants. |
---|
Description | In Losing is !!Magic!!, I had a pony get stuck just inside my fort's entrance (a mirrored L shape, a bridge as the short end of the L, a trade depot just outside) on the Gather Plants labor. He came close to dying of thirst before I found the right combination of actions to get him unstuck: turning off plant gathering and un-designating all plants designated to be gathered. (Making him commander of a new squad, activating that squad, and giving the squad a move order wasn't enough.) |
---|
Steps To Reproduce | I have no idea how to reproduce this, but it might be possible to find the bug anyways by looking at the source code; this behavior reminded me of the old problem with beekeeping, where if multiple beekeepers were present and tried to work with the same hive, the second and later ones would get stuck on the relevant hive-management command and potentially die of thirst if not micromanaged clear of the problem.
I do think that I had multiple herbalists present when this was active, and I was doing some surface construction, maybe surface woodcutting; could it be that the herb the character was pathing to was destroyed somehow? |
---|
Tags | No tags attached. |
---|
|
|