View Issue Details

IDProjectCategoryView StatusLast Update
0007566Dwarf FortressDwarf Mode -- Jobs, Designationspublic2014-07-22 12:46
Reporterkillthecook Assigned Touser11 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.40.04 
Summary0007566: Miner stuck with dig in the corner probably a pathfinding problem
DescriptionMiner stuck at a spot after he was commanded to dig a spot he almost starved to death I solved it by removing that particular block from mining it and he went back to no job.

Steps To ReproduceI don't really know
Additional Informationprobability of the causes:

it's at a reclaimed fortress btw so it might be a pathfinding problem
ramps were being removed at that time so the path was probably removed when he was assign to it
TagsNo tags attached.

Relationships

duplicate of 0006842 resolvedToady One Dwarves freeze up (get stuck) if path to destination is blocked (by a wall/bridge) 

Activities

clanl

2014-07-22 11:51

reporter   ~0027217

Last edited: 2014-07-22 12:08

I've had similar things happen in 40.03 and 40.04.
In one case, two dwarves were ordered to deconstruct a wall when getting stuck a few tiles away from it. The 10 or so tiles of wall were deconstructed without problem.
The other time an architect got stuck while designing a paved road.

I think in both cases, the path or the job item got disturbed at some point.
In the latter, it was a road built from ice - I assume the ice melted.
I'm not sure about the former, but I suspect a path has become unavailable; I was building new walls at the same time.
The solution for both was to cancel their job and reassign it.

Expected behavior would be a canceled job and message like "cancels construct floor: job item lost" or ""cancels give water: water source vanished"
I should mention though that these still happen - the bugged behavior only occurs on occasion.

Possibly related to 0007486
and duplicate of 0006842

user11

2014-07-22 12:16

  ~0027226

"I was building new walls at the same time" should make this a duplicate of 0006842.

killthecook

2014-07-22 12:31

reporter   ~0027233

to be honest I wasn't building any new walls at that time this probably happens even when you remove their paths as I mentioned
"ramps were being removed at that time so the path was probably removed when he was assign to it"

Talvieno

2014-07-22 12:42

manager   ~0027234

I do think it's not so much the walls as having their path removed.

user11

2014-07-22 12:46

  ~0027237

That quote was for clanl. Given that you most likely removed the path thereby making the miner get stuck is the same behaviour as building a wall and causing a citizen to get stuck. Please continue discussion in 0006842. If you find that your case is specific to reclaim or ramps, please reopen this report with new information.

Issue History

Date Modified Username Field Change
2014-07-22 11:18 killthecook New Issue
2014-07-22 11:51 clanl Note Added: 0027217
2014-07-22 11:52 clanl Note Edited: 0027217
2014-07-22 12:08 clanl Note Edited: 0027217
2014-07-22 12:16 user11 Note Added: 0027226
2014-07-22 12:16 user11 Relationship added duplicate of 0006842
2014-07-22 12:16 user11 Status new => resolved
2014-07-22 12:16 user11 Resolution open => duplicate
2014-07-22 12:16 user11 Assigned To => user11
2014-07-22 12:31 killthecook Note Added: 0027233
2014-07-22 12:31 killthecook Status resolved => feedback
2014-07-22 12:31 killthecook Resolution duplicate => reopened
2014-07-22 12:42 Talvieno Note Added: 0027234
2014-07-22 12:46 user11 Note Added: 0027237
2014-07-22 12:46 user11 Status feedback => resolved
2014-07-22 12:46 user11 Resolution reopened => duplicate