View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007566 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2014-07-22 11:18 | 2014-07-22 12:46 |
Reporter | killthecook | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Product Version | 0.40.04 | ||||
Summary | 0007566: Miner stuck with dig in the corner probably a pathfinding problem | ||||
Description | Miner stuck at a spot after he was commanded to dig a spot he almost starved to death I solved it by removing that particular block from mining it and he went back to no job. | ||||
Steps To Reproduce | I don't really know | ||||
Additional Information | probability of the causes: it's at a reclaimed fortress btw so it might be a pathfinding problem ramps were being removed at that time so the path was probably removed when he was assign to it | ||||
Tags | No tags attached. | ||||
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I've had similar things happen in 40.03 and 40.04. In one case, two dwarves were ordered to deconstruct a wall when getting stuck a few tiles away from it. The 10 or so tiles of wall were deconstructed without problem. The other time an architect got stuck while designing a paved road. I think in both cases, the path or the job item got disturbed at some point. In the latter, it was a road built from ice - I assume the ice melted. I'm not sure about the former, but I suspect a path has become unavailable; I was building new walls at the same time. The solution for both was to cancel their job and reassign it. Expected behavior would be a canceled job and message like "cancels construct floor: job item lost" or ""cancels give water: water source vanished" I should mention though that these still happen - the bugged behavior only occurs on occasion. Possibly related to 0007486 and duplicate of 0006842 |
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"I was building new walls at the same time" should make this a duplicate of 0006842. |
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to be honest I wasn't building any new walls at that time this probably happens even when you remove their paths as I mentioned "ramps were being removed at that time so the path was probably removed when he was assign to it" |
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I do think it's not so much the walls as having their path removed. |
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That quote was for clanl. Given that you most likely removed the path thereby making the miner get stuck is the same behaviour as building a wall and causing a citizen to get stuck. Please continue discussion in 0006842. If you find that your case is specific to reclaim or ramps, please reopen this report with new information. |
Date Modified | Username | Field | Change |
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2014-07-22 11:18 | killthecook | New Issue | |
2014-07-22 11:51 | clanl | Note Added: 0027217 | |
2014-07-22 11:52 | clanl | Note Edited: 0027217 | |
2014-07-22 12:08 | clanl | Note Edited: 0027217 | |
2014-07-22 12:16 |
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Note Added: 0027226 | |
2014-07-22 12:16 |
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Relationship added | duplicate of 0006842 |
2014-07-22 12:16 |
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Status | new => resolved |
2014-07-22 12:16 |
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Resolution | open => duplicate |
2014-07-22 12:16 |
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Assigned To | => user11 |
2014-07-22 12:31 | killthecook | Note Added: 0027233 | |
2014-07-22 12:31 | killthecook | Status | resolved => feedback |
2014-07-22 12:31 | killthecook | Resolution | duplicate => reopened |
2014-07-22 12:42 | Talvieno | Note Added: 0027234 | |
2014-07-22 12:46 |
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Note Added: 0027237 | |
2014-07-22 12:46 |
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Status | feedback => resolved |
2014-07-22 12:46 |
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Resolution | reopened => duplicate |