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IDProjectCategoryView StatusLast Update
0007622Dwarf FortressCreaturespublic2014-07-25 19:46
Reportercrossmr Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.40.04 
Summary0007622: inured animal being hauled for butchery sets off traps
DescriptionI had a ram that a tree fell on. He was very injured, and I figured he wouldn't live. I set him to be butchered.

As the butcher hauled him in to the butcher shop he had to pass a stonefall trap.

He set off three and got mangled.

I don't think this is intended behaviour.

The ram did, not the butcher.

I've hauled plenty of animals through the same place without issue for shearing and butchering before.
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Talvieno

2014-07-25 06:47

manager   ~0027489

Last edited: 2014-07-25 06:47

Was the animal unconscious? This would explain it, as unconscious/dizzy creatures set off traps - dwarves as well.

I do agree that animals being dragged/led should not set off traps, however.

crossmr

2014-07-25 07:30

reporter   ~0027492

The last status update I had on the ram was that he was having trouble breathing.

Unfortunately it's been awhile here, so logs are gone. I know he was knocked unconscious, but I'm 50/50 that he regained consciousness.

crossmr

2014-07-25 07:49

reporter   ~0027495

I just had the same series of traps go off on my legendary stone crafter *sighs* First shot, head shot.

The traps might be bugged or something? He certainly wasn't unconscious. I think he was carrying a crate or something. Shouldn't be a problem here. Dwarves have been by these traps hundreds of times.

Button

2014-07-25 08:02

reporter   ~0027500

Are you sure he didn't just lay down for a nap?

Talvieno

2014-07-25 08:25

manager   ~0027502

Heavy bins can take a long time to move, and dwarves can end up very tired by the end of pulling them. The same goes for boulders and large corpses - especially forgotten beasts and megabeasts. If he laid down for a nap it would explain it. I suppose some experimentation needs to be done to be sure, however.

crossmr

2014-07-25 17:20

reporter   ~0027559

They all have bedrooms, I think he would have tried to go there. I save scrummed to a short while before the stonecrafter died. Ram is already dead though. However, I can get the log back for him:

He gave into pain
fell over
regained consciousness
then gave into pain again

He was then set to be butchered and was being hauled away.

The next report is actually 4 stone traps going off in a row which mangled him.

So it looks like he was probably unconscious when he was being dragged through there.

Talvieno

2014-07-25 17:57

manager   ~0027563

Dwarves actually generally don't go to bedrooms if they're in the middle of a particularly long task (which might be a bug in itself, but, you know, dwarven perseverance). But yeah, I think you're right, the ram was unconscious. Careful where you place those traps. :)

crossmr

2014-07-25 19:46

reporter   ~0027572

But he was being led, so I think that's something to be addressed. So you're saying if a dwarf falls asleep on a trap square, he'll set it off? We need some kind of dwarven black box to see what happened to them before their death.

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Issue History

Date Modified Username Field Change
2014-07-25 05:53 crossmr New Issue
2014-07-25 06:47 Talvieno Note Added: 0027489
2014-07-25 06:47 Talvieno Note Edited: 0027489
2014-07-25 07:30 crossmr Note Added: 0027492
2014-07-25 07:49 crossmr Note Added: 0027495
2014-07-25 08:02 Button Note Added: 0027500
2014-07-25 08:25 Talvieno Note Added: 0027502
2014-07-25 17:20 crossmr Note Added: 0027559
2014-07-25 17:57 Talvieno Note Added: 0027563
2014-07-25 19:46 crossmr Note Added: 0027572