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IDProjectCategoryView StatusLast Update
0007811Dwarf FortressDwarf Mode -- Buildings, Cages and Chainspublic2014-11-01 03:07
Reportersalkryn Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status assignedResolutionreopened 
PlatformPCOSWindows 7 ultimateOS VersionSP 1
Product Version0.40.05 
Summary0007811: Dwarves caught in their own cage traps
DescriptionI was attacked by a weresloth child, and several of my dwarves, including several non-military dwarves engaged it in unarmed combat. During the melee, it appears two of them jumped into the cage traps outside my fort. They show up on my citizen list as No Job (caged), and my other dwarves have stored them in my animal stockpile like any captured wildlife or enemies. Quite perturbed.
TagsIntentional/Expected?

Relationships

duplicate of 0003259 new Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 

Activities

Rafal99

2014-08-03 03:54

reporter   ~0028207

Unconscious dwarves trigger cage traps.
Is it possible in your case the dwarves fell unconscious during the combat?

user6

2014-08-03 10:47

  ~0028231

Last edited: 2014-08-03 10:47

Sounds like a loyalty cascade like in 0003259, but please reopen if they're merely unconscious and not actually hostile.

salkryn

2014-08-03 15:02

reporter   ~0028240

They are conscious and still listed as active citizens of my fortress, but have been moved to the stockpile like they were hostile. I cannot assign them to another cage that I've built, and dumping the cages doesn't remove them. The dwarves have made no attempt to free them or even feed them. They are slowly starving to death because the game doesn't seem to know quite what to do with them and has settled on just ignoring them until they die.

Steb

2014-08-04 04:54

reporter   ~0028265

You should be able to release a caged dwarf by constructing the cage, linking it to a lever and pulling the lever. This will deconstruct the cage and free the dwarf. This will let you check if there is any other weird behaviour.

Button

2014-08-04 09:37

reporter   ~0028277

Last edited: 2014-08-04 09:49

Dodging onto a trap will trigger the trap, even if the creature that dodged is a member of the civ, or trapavoid.

I actually don't see it on the wiki - I should add it in.

salkryn

2014-08-06 01:33

reporter   ~0028423

Placing the cages and reassigning the dwarves seems to have worked, although I left one where he was after he transformed while trapped in the cage.

Scrabbling

2014-10-28 03:23

reporter   ~0030766

Same thing happened to me. My problem is that after building the cage and unassigning the captured dwarf he is mostly ignored by the game.

Details:
She shows up in the Unit Lists -> Citizens screen, but she is not in her squad anymore and I can't assign her to a squad (she is just not in the list).
Dwarf Therapist doesn't list her anymore.
Furthermore I built the cage in my hospital and before I unassigned her, she got fed and watered by my other dwarves. After the release however everyone stopped treating her. Since she would need a crutch and nobody is giving her one, she can't sustain herself...
In the Status -> Health screen she is marked as "Diagnosis required", "Crutch required" and - by now - "Very Drowsy".

Carlo

2014-10-31 07:36

reporter   ~0030810

Last edited: 2014-11-04 05:58

i have a similar issue:
it's a while i've noticed a female dwarf is caged..
i guess it happened while fortress was repelling some wereiguana

however now she's in a zinc cage:
i've tried to build every zinc cage but it's not listed
it's not listed among units, nor on the therapist, i can't dump her, and she ended in animals stockpile, but i can trade her

Odd thing is that i've trapped 4 humans as well (not sure if merchants or if goblins' companions) and i can move, chain, assign to cages, pastures, etc
since i'm here: is there any way to check whether those humans are hostile?


EDIT
as for my little caged prisoners i've just noticed that when "an evil force" comes, it's a mixed squad: humans, goblins, and... dwarves!!!

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Issue History

Date Modified Username Field Change
2014-08-03 03:39 salkryn New Issue
2014-08-03 03:54 Rafal99 Note Added: 0028207
2014-08-03 10:47 user6 Note Added: 0028231
2014-08-03 10:47 user6 Relationship added duplicate of 0003259
2014-08-03 10:47 user6 Status new => resolved
2014-08-03 10:47 user6 Resolution open => duplicate
2014-08-03 10:47 user6 Assigned To => user6
2014-08-03 10:47 user6 Note Edited: 0028231
2014-08-03 15:02 salkryn Note Added: 0028240
2014-08-03 15:02 salkryn Status resolved => feedback
2014-08-03 15:02 salkryn Resolution duplicate => reopened
2014-08-04 04:54 Steb Note Added: 0028265
2014-08-04 09:37 Button Note Added: 0028277
2014-08-04 09:37 Button Tag Attached: Intentional/Expected?
2014-08-04 09:41 Button Note Edited: 0028277
2014-08-04 09:49 Button Note Edited: 0028277
2014-08-06 01:33 salkryn Note Added: 0028423
2014-08-06 01:33 salkryn Status feedback => assigned
2014-10-28 03:23 Scrabbling Note Added: 0030766
2014-10-31 07:36 Carlo Note Added: 0030810
2014-10-31 07:37 Carlo Note Edited: 0030810
2014-11-04 05:58 Carlo Note Edited: 0030810