View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008170 | Dwarf Fortress | Creatures | public | 2014-08-26 23:08 | 2014-08-27 06:29 |
Reporter | Khym Chanur | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | AMD x86, 64 bit | OS | Fedora | OS Version | 20 |
Product Version | 0.40.09 | ||||
Summary | 0008170: Magma men don't set trees on fire | ||||
Description | While magma doesn't cause grass to burn (bug 0004041) it *does* cause trees to burn. However, if you place a magma man up into a tree where there are leaves (not on a trunk, so it's not bug 0006643) it won't do anything, even if you put many of them there and let them fight and move around. | ||||
Tags | fire | ||||
related to | 0001134 | new | Fires don't spread to trees/shrubs and don't do enough damage |
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If I increase the magma man's FIXED_TEMP by a factor of 10 (12,000 to 1200,000) then they *DO* set the trees on fire. I don't know if this means that the FIXED_TEMP is wrong (meaning a quick fix), or if this means that there's a bug in the temperature code. |
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Increasing a magma man's FIXED_TEMP beyond 60000 won't actually work the way you expect, since temperature values are only 16-bit - a value of 120,000 is actually 54464, and "1200,000" is actually 20352. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-08-26 23:08 | Khym Chanur | New Issue | |
2014-08-26 23:15 | Khym Chanur | Note Added: 0029710 | |
2014-08-26 23:15 | Khym Chanur | Tag Attached: fire | |
2014-08-27 06:02 | Quietust | Note Added: 0029712 | |
2014-08-27 06:29 |
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Relationship added | related to 0001134 |