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IDProjectCategoryView StatusLast Update
0008398Dwarf FortressMiscellaneous Crashespublic2021-12-01 09:39
ReporterFinndibaenn Assigned Tolethosor  
PrioritynormalSeveritycrashReproducibilityalways
Status acknowledgedResolutionopen 
Platformwindows 7 64bitsOSwindows OS Version7
Product Version0.40.13 
Summary0008398: dwarf mode crash when caravan arrives
Descriptionsave is available here http://dffd.wimbli.com/file.php?id=9852 and game crashes at the end of the day or so when the caravan comes in.

This game was run using DFPhoebus 0.40.13 pack and DFHack 0.40.13-r1

see http://www.bay12forums.com/smf/index.php?topic=144418.0 for a discussion with ptb_ptb about the crash
Steps To Reproducejsut wait one day or so, game crashes when caravan arrives
TagsNo tags attached.

Activities

Finndibaenn

2014-10-03 02:05

reporter   ~0030515

quoting ptb_ptb : Oh yeah, in the bug report you should mention that disabling dfhack doesn't make any difference (I just checked).

Finndibaenn

2014-10-04 13:00

reporter   ~0030536

FWIW the same happens the next year when the caravan arrives again : the gamecrashes with the last line in gamelog being

The outpost liaison Solon Ginetbesmar from Fath Likot has arrived.
A caravan from Fath Likot has arrived.

ptb_ptb

2014-10-04 13:16

reporter   ~0030537

Wow. Maybe there is some noble in the caravan or the liaison who has some paradoxical relationship. If only you knew who you could send out an adventurer assassin to kill him/her. :P

codyo

2014-10-29 16:11

reporter   ~0030795

Last edited: 2014-10-29 16:12

Same problem in 40.14
It happened with liaisons coming from any civilization. This only happens for me if I retire a fort and leave it for awhile, then come back. In the world I was in, I was playing between two forts and both had this problem.

Only way to fix was to abandon and reclaim the fort.

ptb_ptb

2014-10-31 13:52

reporter   ~0030814

Last edited: 2014-10-31 13:53

Ah, this may well be the same as
http://www.bay12games.com/dwarves/mantisbt/view.php?id=8362
after further research.

@codyo : Did you generate the world in DF 0.40.14 or did it start with a DF 0.40.13 save that you loaded in 40.14?

codyo

2014-10-31 17:11

reporter   ~0030816

I started in 40.14

nowa

2015-03-09 12:15

reporter   ~0032354

Had the same issue in my 40.24 world (affected two different fortresses):

- Never adventured.
- Parent (Dwarven) Civ ruled by Goblin nobility.
- Disabled TWBT, DFHack to no effect.
- Would crash immediately on arrival of dwarven caravan + liaison.

What DID work to resolve was switching from Phoebus to ASCII tileset. Caravan arrived without issue, and I was able to save and switch back to Phoebus without any problems.

nowa

2015-03-15 17:08

reporter   ~0032382

Nevermind. Switching tileset was not the actual answer. This issue again cropped up with the next caravan, and no combination of tilesets resolved the crashes.

On about 1/50 reload attempts I can get past the crash. Not sure how/why the caravan arrives successfully but no individual change seems to be the correct one. Even tried preventing wages from arriving but it still crashed with "wagons bypassed site" as the final line in the gamelog.

But sometimes, and painstakingly randomly, it makes it past the crash and the caravan arrives.

Immacolata

2016-09-06 22:32

reporter   ~0035847

Last edited: 2016-09-07 00:03

This seems to be an issue still with 0.43.03 - I am running on my 2nd embark in this world, so the normal rhythm of the game is askew. Swithing to ASCII did indeed not have a fix. Sometimes the game crashes the second the Caravan arrives, at other times it manages to drive some squares before the game crashes.

I have tried with DFHACK disabled. Elven caravans made it though. It is only the Dwarven Caravan that seems to provoke a crash.

For fun I tried to deconstruct my trade post prior to the arrival of the Caravan. Then rebuild it elsewhere. This, too, does not prevent the crash. I suspect it being the liaison that somehow triggers it?

hwer412

2017-07-14 19:47

reporter   ~0036663

glitch is reproducible in 43.05-x64 as well

XolotI

2021-12-01 09:39

reporter   ~0041182

Windows 10
Version 47.04
DFHack 47.04-r3

Caravan from both humans and dwarves crashed the game. I was able to get around humans by retiring and unretiring the fort, but it happened again with dwarven caravan.

The crash didnt happen until I accidentally tried to trade wood to elves, but it could be coincidence. Gamelog does not show caravan arriving, but it happens during the first week of a new season.

DFHack and TWBT turned off doesn't affect crash.

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Issue History

Date Modified Username Field Change
2014-10-03 02:04 Finndibaenn New Issue
2014-10-03 02:05 Finndibaenn Note Added: 0030515
2014-10-04 13:00 Finndibaenn Note Added: 0030536
2014-10-04 13:16 ptb_ptb Note Added: 0030537
2014-10-29 16:11 codyo Note Added: 0030795
2014-10-29 16:12 codyo Note Edited: 0030795
2014-10-31 12:59 lethosor Assigned To => lethosor
2014-10-31 12:59 lethosor Status new => acknowledged
2014-10-31 13:52 ptb_ptb Note Added: 0030814
2014-10-31 13:53 ptb_ptb Note Edited: 0030814
2014-10-31 17:11 codyo Note Added: 0030816
2015-03-09 12:15 nowa Note Added: 0032354
2015-03-15 17:08 nowa Note Added: 0032382
2016-09-06 22:32 Immacolata Note Added: 0035847
2016-09-07 00:03 Immacolata Note Edited: 0035847
2017-07-14 19:47 hwer412 Note Added: 0036663
2021-12-01 09:39 XolotI Note Added: 0041182