View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008412 | Dwarf Fortress | Adventure Mode -- AI | public | 2014-10-07 12:41 | 2014-10-13 10:37 |
Reporter | Tom | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Product Version | 0.40.13 | ||||
Summary | 0008412: Unending looped conversation between AI | ||||
Description | Next to a well, an NPC is constantly asking another NPC why he is traveling This conversation will endlessly repeat http://dffd.wimbli.com/file.php?id=9876 | ||||
Additional Information | I jumped into and climbed out of the well beforehand, if that means anything | ||||
Tags | No tags attached. | ||||
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Here's another one, it's a little buried in the trade depot chatter, but it's there. http://dffd.wimbli.com/file.php?id=9878 0008135 may also be a case of unending looped conversation, it's certainly an unending loop. |
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There's two here in 40.13, one is Degul (or Degel?) Moltengild talking to Lokum Boulderriddle and spamming the same thing. The second one is the general talking to a (now dead) cat and just repeating. While I did use DFhacks exterminate to kill the cats because they were causing lag due to 0000797, the loop was happening well before that. Still, if the loop is happening after the death of the conversation target, then obviously something's wrong. http://dffd.wimbli.com/file.php?id=9913 (just press . to let time go by or move around) Also, I can still hear the baron from a long distance away, through many closed doors and solid rock. |