View Issue Details

IDProjectCategoryView StatusLast Update
0008412Dwarf FortressAdventure Mode -- AIpublic2014-10-13 10:37
ReporterTom Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
Status newResolutionopen 
Product Version0.40.13 
Summary0008412: Unending looped conversation between AI
DescriptionNext to a well, an NPC is constantly asking another NPC why he is traveling
This conversation will endlessly repeat
http://dffd.wimbli.com/file.php?id=9876
Additional InformationI jumped into and climbed out of the well beforehand, if that means anything
TagsNo tags attached.

Activities

smjjames

2014-10-08 07:59

reporter   ~0030578

Last edited: 2014-10-08 08:02

Here's another one, it's a little buried in the trade depot chatter, but it's there.

http://dffd.wimbli.com/file.php?id=9878

0008135 may also be a case of unending looped conversation, it's certainly an unending loop.

smjjames

2014-10-13 10:37

reporter   ~0030624

Last edited: 2014-10-13 10:37

There's two here in 40.13, one is Degul (or Degel?) Moltengild talking to Lokum Boulderriddle and spamming the same thing. The second one is the general talking to a (now dead) cat and just repeating.

While I did use DFhacks exterminate to kill the cats because they were causing lag due to 0000797, the loop was happening well before that. Still, if the loop is happening after the death of the conversation target, then obviously something's wrong.

http://dffd.wimbli.com/file.php?id=9913 (just press . to let time go by or move around)

Also, I can still hear the baron from a long distance away, through many closed doors and solid rock.

Add Note

Note

Issue History

Date Modified Username Field Change
2014-10-07 12:41 Tom New Issue
2014-10-08 07:59 smjjames Note Added: 0030578
2014-10-08 08:02 smjjames Note Edited: 0030578
2014-10-13 10:37 smjjames Note Added: 0030624
2014-10-13 10:37 smjjames Note Edited: 0030624