View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008551 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2014-11-14 11:08 | 2015-12-13 12:54 |
Reporter | Dwachs | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 0.40.16 | ||||
Summary | 0008551: Minotaur waits at trade depot | ||||
Description | I have a Minotaur waiting at the trade depot. He does not attack the merchants, nor does he path into the fortress. Sometimes an random sworddwarf passes by and attacks the minotaur, but still he will be waiting at the depot after he killed the dwarf. It looks like the Minotaur is waiting until the caravan has finished packing. He will attack then. Prior to this incident, I also had a fireblob hill titan appearing. It killed the military and some farmers but then get stuck in some sideway. I feared that it would path right into the fortress (path was open) and destroy it, rather I could wall it in and kill later with a cavein trap. | ||||
Steps To Reproduce | See the savegame. | ||||
Additional Information | http://dffd.wimbli.com/file.php?id=10069 | ||||
Tags | path, pathfinding, pathing | ||||
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Reproduced with a wereanteater getting stuck during a trading session with the home civ. http://dffd.wimbli.com/file.php?id=10108 |
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Upon loading my buggy savegame in 0.42.03 this appears to be fixed: the minotaur happily attacks the caravan. Loadin the game 0.40.23 still sees the passive minotaur. So definitely something was changed for good. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-11-14 11:08 | Dwachs | New Issue | |
2014-11-21 14:00 | Ichthys | Tag Attached: path | |
2014-11-21 14:00 | Ichthys | Tag Attached: pathfinding | |
2014-11-21 14:00 | Ichthys | Tag Attached: pathing | |
2014-11-21 14:05 | Ichthys | Note Added: 0031107 | |
2015-12-13 12:54 | Dwachs | Note Added: 0033841 | |
2015-12-13 12:57 | Dwachs | Note Edited: 0033841 |