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IDProjectCategoryView StatusLast Update
0008551Dwarf FortressDwarf Mode -- Combatpublic2015-12-13 12:54
ReporterDwachs Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Product Version0.40.16 
Summary0008551: Minotaur waits at trade depot
DescriptionI have a Minotaur waiting at the trade depot. He does not attack the merchants, nor does he path into the fortress. Sometimes an random sworddwarf passes by and attacks the minotaur, but still he will be waiting at the depot after he killed the dwarf.

It looks like the Minotaur is waiting until the caravan has finished packing. He will attack then.

Prior to this incident, I also had a fireblob hill titan appearing. It killed the military and some farmers but then get stuck in some sideway. I feared that it would path right into the fortress (path was open) and destroy it, rather I could wall it in and kill later with a cavein trap.
Steps To ReproduceSee the savegame.
Additional Informationhttp://dffd.wimbli.com/file.php?id=10069
Tagspath, pathfinding, pathing

Activities

Ichthys

2014-11-21 14:05

reporter   ~0031107

Reproduced with a wereanteater getting stuck during a trading session with the home civ.

http://dffd.wimbli.com/file.php?id=10108

Dwachs

2015-12-13 12:54

reporter   ~0033841

Last edited: 2015-12-13 12:57

Upon loading my buggy savegame in 0.42.03 this appears to be fixed: the minotaur happily attacks the caravan.

Loadin the game 0.40.23 still sees the passive minotaur. So definitely something was changed for good.

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Issue History

Date Modified Username Field Change
2014-11-14 11:08 Dwachs New Issue
2014-11-21 14:00 Ichthys Tag Attached: path
2014-11-21 14:00 Ichthys Tag Attached: pathfinding
2014-11-21 14:00 Ichthys Tag Attached: pathing
2014-11-21 14:05 Ichthys Note Added: 0031107
2015-12-13 12:54 Dwachs Note Added: 0033841
2015-12-13 12:57 Dwachs Note Edited: 0033841