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IDProjectCategoryView StatusLast Update
0008771Dwarf FortressDwarf Mode -- Environmentpublic2015-01-27 17:20
ReporterBigKevSexyMan Assigned Tolethosor  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformWindowsOSWindowsOS Version8.1
Product Version0.40.24 
Summary0008771: Cave moss grows on new embark without breaching caverns
DescriptionFirst off, I've been playing the game for a while. It's great.

After abandoning a fort that had breached the caverns I begin tunneling into sand and find that cave moss is growing. Here I am, ready to butcher every grazing animal that comes with the migrants, but now I might as well just keep them..... :(

Overall, it's minor, but it can take the challenge out of some areas.
Steps To ReproduceCreate a World
Embark on that World
Breach the caverns to trigger cave moss.
Abandon the fortress
Embark again on the same world.
Dig into sand or probably soil.
Watch the moss grow without having breached the cavern.
Additional InformationI haven't done a crazy amount of testing on this, but unless this is a bug from a new update, this seems like the most likely cause.
TagsNo tags attached.

Relationships

duplicate of 0008744 confirmeduser6 When world has previous embarks, cavern plants grow before cavern is breached 

Activities

lethosor

2015-01-27 17:20

manager   ~0032090

Looks like a duplicate of 0008744

Issue History

Date Modified Username Field Change
2015-01-27 17:07 BigKevSexyMan New Issue
2015-01-27 17:20 lethosor Note Added: 0032090
2015-01-27 17:20 lethosor Relationship added duplicate of 0008744
2015-01-27 17:20 lethosor Status new => resolved
2015-01-27 17:20 lethosor Resolution open => duplicate
2015-01-27 17:20 lethosor Assigned To => lethosor