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IDProjectCategoryView StatusLast Update
0008775Dwarf FortressDwarf Mode -- Combatpublic2015-02-05 07:44
ReporterButton Assigned To 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status newResolutionopen 
OSWindowsOS Version7 
Product Version0.40.23 
Summary0008775: Caravan guards attack fortress dwarves without provocation?
DescriptionAs far as I'm aware there were no previous combat events that might have precipitated a loyalty cascade.

I recently began chaining captured enemies for target practice, so this may be a resurfacing of 0007979.
TagsNo tags attached.

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related to 0003259 new Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 

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2015-01-28 15:10

reporter   ~0032096

Forgot to link the save! http://dffd.bay12games.com/file.php?id=10511

Button

2015-02-05 07:44

reporter   ~0032147

There were no combat orders against known entity members.

The only candidate was an elven werebeast with an elven name, though I suppose it's possible he was a member of the dwarf civ?

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Issue History

Date Modified Username Field Change
2015-01-28 15:09 Button New Issue
2015-01-28 15:10 Button Note Added: 0032096
2015-01-28 15:30 user6 Relationship added related to 0003259
2015-02-05 07:44 Button Note Added: 0032147