View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0008775 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2015-01-28 15:09 | 2015-02-05 07:44 |
| Reporter | Button | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| OS | Windows | OS Version | 7 | ||
| Product Version | 0.40.23 | ||||
| Summary | 0008775: Caravan guards attack fortress dwarves without provocation? | ||||
| Description | As far as I'm aware there were no previous combat events that might have precipitated a loyalty cascade. I recently began chaining captured enemies for target practice, so this may be a resurfacing of 0007979. | ||||
| Tags | No tags attached. | ||||
| related to | 0003259 | new | Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison |
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Forgot to link the save! http://dffd.bay12games.com/file.php?id=10511 |
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There were no combat orders against known entity members. The only candidate was an elven werebeast with an elven name, though I suppose it's possible he was a member of the dwarf civ? |