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IDProjectCategoryView StatusLast Update
0008862Dwarf FortressDwarf Mode -- Invasionspublic2016-05-04 21:28
ReporterDukeGod Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version7
Product Version0.40.24 
Summary0008862: Crash on Undead Siege. Not immediate
DescriptionOnce I get the "The dead walk, hide while you still can" message and enter the Siege, the game can continue normally. Using "z" to zoom into the undead walking into the map crashes it. Pressing "k" while they're in the map crashes it aswell. I then tried to simply not do either of those, but the game will crash as soon as the undead are in my screen

Steps To ReproduceEmbark near Tower
Wait for Undead Siege
Check if crash when they're on screen
Additional InformationUsing Phoebus graphics pack that came with LazyNewb Pack
DDD (Deeper Dwarven Domestication) Mod: replaces domestic creatures
More Ores, Metals and Stone mod: adds new types of ore metal and increases the types of stone
Spellcraft: Adds a magic system.

I've found someone on Reddit who seems to have the same problem
(http://www.reddit.com/r/dwarffortress/comments/2x82rb/undead_crashing_the_game/)
TagsNo tags attached.

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user8971

2015-03-21 11:18

  ~0032390

I have an undead siege in vanilla 40.24 and can look at them so this is not a problem of all such sieges. I guess there is some unit in your siege that game is not sure how to show. Maybe it is just Phoebus pack missing some tiles.

*reads linked thread*
What type of units are you getting in your siege? Undead elves too, as in that linked reddit thread? And are you sure you don't have any constructions on tree parts? Have you tried other graphic settings or to exterminate those siegers via dfhack, as suggested in that thread (note though there is nowhere mentioned their version of DF)? Do you have anything interesting in last lines of your errorlog.txt?

If you have a save which can reliably show this crashing (so siege comes soon or has just started) please upload you zipped save folder to http://dffd.bay12games.com/ and post a link to it here.

DukeGod

2015-03-23 19:13

reporter   ~0032403

There is an Elf Lasher on screen when it crashes, but I can't confirm it is him as he's never really alone

Still haven't tried changing tileset or exterminating them. Will do so

Here is the save. It is seconds before the siege
http://dffd.bay12games.com/file.php?id=10700

entropai

2015-07-01 12:02

reporter   ~0032829

Same problem dwarf necromancers and goblin/dwarf undead, switching graphic tilesets to default ascii doesnt help. No mods, just lznp. Zooming or viewing instantly crashes.

Veroule

2016-05-04 21:28

reporter   ~0035077

I have a save from v42.06 that seems to exhibit this bug regularly. The save is right before spring of the 5th year. Just after the season changes undead invade, so far on 30 consecutive loads. About 10-20% of the time a crash will occur instead in the same time frame as the undead invasion regularly appears.

The apparent 100% chance of undead invasion also seems to be a bug at this point.

save: http://dffd.bay12games.com/file.php?id=12000

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Issue History

Date Modified Username Field Change
2015-03-19 12:43 DukeGod New Issue
2015-03-21 11:18 user8971 Note Added: 0032390
2015-03-23 19:13 DukeGod Note Added: 0032403
2015-07-01 12:02 entropai Note Added: 0032829
2016-05-04 21:28 Veroule Note Added: 0035077